Sweet Dreams in 30m 24s by
Description
solid run, just need to learn the dream shard levels properly and get a clean run of Bittersweet Way, sub 30 soon!
Temps intermédiaires
Fourni par Splits.io
# | Nom | Split | Terminé à |
---|---|---|---|
1 | 1-1 | 2m 08s 212ms | 2m 08s 212ms |
2 | 1-2 | 1m 30s 660ms | 3m 38s 872ms |
3 | 1-3 | 1m 56s 263ms | 5m 35s 135ms |
4 | 1-4 | 2m 54s 838ms | 8m 29s 973ms |
5 | 2-1 | 2m 11s 240ms | 10m 41s 213ms |
6 | 2-2 | 2m 02s 078ms | 12m 43s 291ms |
7 | 2-3 | 2m 07s 213ms | 14m 50s 504ms |
8 | 2-4 Or | 1m 33s 635ms | 16m 24s 139ms |
9 | 3-1 | 1m 20s 839ms | 17m 44s 978ms |
10 | 3-2 | 3m 20s 806ms | 21m 05s 784ms |
11 | 3-3 | 1m 42s 596ms | 22m 48s 380ms |
12 | 3-4 | 1m 34s 015ms | 24m 22s 395ms |
13 | 4-1 Or | 1m 36s 375ms | 25m 58s 770ms |
14 | 4-2 Or | 2m 36s 993ms | 28m 35s 763ms |
15 | 4-3 | 3m 23s 158ms | 31m 58s 921ms |
16 | 4-4 Or | 1m 23s 189ms | 33m 22s 110ms |
17 | Bittersweet Way | 4m 18s 760ms | 37m 40s 870ms |
In Game Timer Research
For a while, there have been some doubts surrounding the accuracy of the In Game Timer (IGT) for Sonic Dream Team (as shown in the save file). To both quell any concerns, and validate the accuracy for speedrunning, I have done some work to confirm that, YES, the IGT is accurate!
Here is the ful
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