I've been using livesplit to time my glitchless runs, and it doesn't seem to pause correctly during the loads. You can see the timer stop when the game is loading in the WR run and many other runs, but as you can see here I lose 5 seconds to a loading screen. What causes this?
Note: It has worked correctly for me in the past as you can see in this run: I'm not sure why it stopped working?
rightclick livesplit -> compare against -> check that gametime is ticked and not realtime
livesplit switches back to realtime everytime you close your portal splits or change to splits that don't have automatic ingame time
An update has been released for SST that adds the command sst_portal_resetisg. This command removes Item Save Glitch and is to be used in place of restarting the game. This is a temporary solution while a more robust and legitimate one is developed.
The reasoning for allowing this is to make the ne