Livesplit ingame time incorrect?
8 years ago
Georgia, USA

I've been using livesplit to time my glitchless runs, and it doesn't seem to pause correctly during the loads. You can see the timer stop when the game is loading in the WR run and many other runs, but as you can see here I lose 5 seconds to a loading screen. What causes this?

Note: It has worked correctly for me in the past as you can see in this run: I'm not sure why it stopped working?

Germany

rightclick livesplit -> compare against -> check that gametime is ticked and not realtime

French Southern Territories

What DaccAttack said

Valhalla

What PaccAttack said

Pcow aiment ceci
French Southern Territories

PackAttack is not an emote

Georgia, USA

What Avetixz said (thanks guys)

Germany

livesplit switches back to realtime everytime you close your portal splits or change to splits that don't have automatic ingame time

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Console Retimes

Starting now and currently being grandfathered, all console runs will be manually retimed with load times removed. This process will be redone by the verification team anyway, so don't worry about doing it yourself when submitting. Massive shoutouts to Tactix1 for doing this basically single handedl

4 months ago
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