Today the devs of Million to One Hero posted this to Steam: https://store.steampowered.com/news/app/595270/view/3685676995279454971?l=english
Due to low player numbers, the servers for the game will be shut down, the game will be taken off the store, and it will apparently be unplayable after that. I'll be checking to see if that's really the case, because that would mean that the tutorial/campaign levels will also be unplayable. In which case, if there is really no other way to play those levels, then it'll mean that this speedrun page will have to be removed.
Personally, all of this doesn't surprise me, but it does make me feel bad, as even though I ended up dropping this game after a while, I still thought it was a decent platformer that was fun to speedrun.
So, I've made a change to the rules for submitting Individual Levels. If you got a better time in a level that is part of a full adventure run, you can use that adventure run video as a submission for that level, provided it still meets the criteria (deathless, all laurels, etc.). This'll make it easier for people to improve their times if it just so happens to occur while they are doing a full adventure run.
Of course, it's still preferred that people use the links to the separate adventure levels and/or separates the level from the full run, but now either way is acceptable.
Today the devs of Million to One Hero posted this to Steam:
Due to low player numbers, the servers for the game will be shut down, the game will be taken off the store, and it will apparently be unplayable after tha