Consistency with where to end timer in challenge speedruns
For some reason all the combat challenges have players ending timers when the "success" menu prompt to restart or return to training pops up, whereas the other challenges have players stopping their run right when "objective completed" appears on screen. Could one of the mods please clarify which is the correct split time?
Clockdistrict aiment ceci
Hey there! I've just taken over moderation for Elite, previously timing has been on the first frame of the black window that pops up (although IMO the blue popup is a bit better)
Modifié par l'auteur
Speedruns récents
Niveau: Challenge Scenario: Wolfpack tactics
Time
(No, No)
1st
2m 36s
Phagolysosome
Modérateurs