Max Quests Guide
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Max Quests Guide
Mis à jour 15 days ago par letterswords

edited by Bamz0rs

Mage Origin

Fade:

Same as any% (use deluxe package, find it in resources on speedrun.com)

  • Attribute glitch: Get like 30 dexterity, 100 cunning, as well as go much higher than any% in magic (probably 800-1000), and more willpower (150-200 should be plenty).

Mage Tower

  • continue as any% until you talk to Owain the first time
  • Head to Leorah to pick up 'Infested Storerooms' Do the quest (kill spiders in storeroom)
  • have leorah sign rod of fire form. Get rod of fire from Owain.
  • Return to Jowan with Rod of fire, rest of Origin is same as any%

Ostagar

Ostagar Camp

  • Mabari glitch
  • Mabari Hound 112
  • Get Alistair
  • Deserter quest: Prisoner 11, Guard 511, Prisoner 1

Korcari Wilds

  • loot wolves for 1 pelt
  • go W to camp, loot chest and vials of blood
  • Exp glitch to 13. Make sure you grab stealing and max coercion from skills, and spells are same as any% Feel free to grab lightning or drain life with the extra talent point
  • Go back to Korcari Wilds
  • find body in water near initial wolves, loot
  • Go back to camp with vials and loot chest
  • go south from camp to X (trail sign, use tab to click)
  • go back towards where you came to get to camp, trail sign #2
  • continue to south of camp, get chasind trail signs #3 & #4
  • At stone arches in the water, go over the roots and stone bridge to the wolves and statue
  • loot chest (if you forgot a wolf pelt, this is a good spot to get one as a back up)
  • when going back over the stone and root bridge, go NE, hold tab to see chasind trail sign #5
  • Hold Tab and go to Rigby, loot
  • go east to darkspawn camp with cages while holding tab for chasind trail sign #6
  • double back to south for final chasind trail sign right near wooden bridge with emissary on it (hold tab to find it quicker)
  • continue through to stone arches in water, go right of stone arches on right (bridge) kill wolves, loot chest
  • chasind cache near campfire over the bridge (tab to find quickly)

Ostagar Camp

  • go through joining
  • tower of ishal same as any%

Lothering

Lothering Exterior

  • Bandits 1121 (conversation ends).
  • Talk to bandit leader again 4.
  • Loot Templar near bandits (amulet)
  • merchant 33221
  • Buy 3 toxin extracts, buy wine, buy up to 2 health poultice if necessary
  • acquire chanter's board quest

Tavern

  • Recruit Leliana (spam 1, fight, spam 1)
  • Pick up blackstone irregulars quests
  • Acquire trap-making skill on alistair
  • Get venom quest from Barlin (4111)
  • buy from barlin 4 flasks, 3 trap triggers, buy ale, buy golden rope necklace You can also buy the 'normal gift' as a backup
  • craft 3 venom (leliana)
  • 3 spring traps (alistair)
  • then turn in venom to barlin (2)

Lothering Exterior

  • turn in traps to Allison 11
  • Give 3 lesser health poultices to Miriam 4 1 1
  • Recruit Sten, hold position
  • Chanter's board quests:kill bandits (near fence, north of tower, and by the water)
  • switch away from warden, turn off hold position to teleport warden back to the rest of the party.
  • Return to chantry, dont turn in board quests yet

Lothering Chantry

  • give amulet to Ser Donall (621)
  • recruit patter gritch (1)

Lothering Exterior

  • turn in chanters board quests
  • accept new canters board quests
  • hold position
  • kill wolves (north of tower, find corpse, loot corpse while fighting wolves)
  • kill bears near water
  • return (or switch) to chanter's board
  • Go to leave Lothering, walk around the tower from the right side
  • make sure you get conversation with Bodahn (1,2) so he is guaranteed to appear in camp
  • Loot crate near him for a gift for Alistair

Party Camp 1

  • Complete Enchantment Tutorial quest from Sandal
  • From Bodahn, glitch money with oathkeeper (or the most expensive item you have) to buy spell tome
  • SWIFT SALVE ROUTE ONLY buy 2 stacks flasks and 2 stacks concentrator agents. This will likely require selling a bunch of random stuff and duping/using money glitch to get more gold.
  • Add Leliana, Morrigan, and Alistair to your party as you leave camp

Notable Encounters

  • Old Tegrin, you can buy some extra gifts from Old Tegrin: Portrait: Sten, can make you skip Faryn in Orzammar 1 Shoes: Leliana, Sword of mercy: Leliana

Lake Calenhad/Mage's Tower 1

Lake Calenhad

  • kill Sammael the deserter
  • loot Sammael corpse
  • Pick up mage's collective quests.
  • Convince Templar to bring you to mage tower (1,1,1,1)

Mage's Tower

  • Quartermaster: Dupe tomes 5/6 spells needed depending on if you allocated your extra talent point already. Ensure you have more than 40 gold before exiting merchant
  • SWIFT SALVE ROUTE ONLY buy 4 stacks lyrium dust. Ensure you still have >40 gold left before exiting merchant.
  • Warden spells: Fire tree (4 spells), Walking Bomb tree (2 more spells up to third rank), any extra spells can go to single target spells like lightning or drain life

Orzammar 1

Frostback Mountain Pass

  • fight the group that you encounter before
  • kill tornas
  • loot Tornas
  • Buy portrait from Faryn (can be skipped if bought portrait at Old Tegrin encounter) SWIFT SALVE ROUTE ONLY Buy swift salve recipe from Faryn
  • Talk to Starrick
  • enter without a fight 113

Orzammar Hall of Heroes

  • Grab Comission Report on ground near entrance to Orzammar Commons

Orzammar Commons

  • Head to right side of commons from start
  • Talk to Nug Wrangler
  • Talk to Dagna
  • (There is a nug near the deep roads if you prefer grabbing this one)

Diamond Quarter

  • go up ramp behind you, grab document
  • Go to Assembly, talk to Vartag (Spam 1)
  • talk to guy outside assembly

Commons

  • (there is a nug near stairs back to entrance if you prefer grabbing this one)
  • grab document on bridge
  • grab nug on proving bridge

Proving Grounds

  • Talk to Baizyl (spam 1)
  • go south, grab writ of censure under torch on the right hand side (use tab to see more easily)
  • lockpick door, loot chest
  • go north, talk to Gwiddon (spam 1)
  • talk to baizyl (2,1)
  • proving master fights (spam 1)

Commons

  • (there is a nug behind Filda if you want to grab this one)
  • talk to Filda (spam 1)
  • talk to Brother Burkel (spam 1)
  • (there is a nug behind Burkel if you would like to grab this one)
  • enter tavern, talk to nervous adventurer at the back left
  • then talk to dulin right next to him (teleported afterwards to harrowmont)
  • talk to harrowmont- spam 1

Diamond Quarter

  • Go to Shaperate, pick up quests
  • Talk to Shaper, convince him to approve chantry (111122)

Commons

  • turn in nug(s)
  • turn in burkel
  • OPTIONAL BACKUP GIFTS Theres an armorer close to here with 4 gifts Golden Symbol of Andraste - Leliana Alley Kings Flagon - Oghren Silver Demon Head Ring - basic gift Earrings - basic

Dust Town

  • Talk to Rogek 2121
  • Kill Shady Corebit
  • loot Shady Corebit
  • Grab Assembly Directive near Shady Corebit
  • Talk to Zerlinda 331422
  • talk to nadezda (near fire) 3 1111
  • enter house 11
  • enter jarvia's hideout

Jarvia's Hideout

  • have party hold position
  • Use warden to go south to 2nd left room
  • Kanky's Box: take silver costume ring (or take all)
  • continue with warden in hallway, take next left
  • follow path, talk right
  • continue following to
  • Jammer's Box: Iron Letter opener
  • Pique's Box: Garnet Trinket
  • Final box: right before jarvia fight area -> in east part of 4 way cross section in north part of area
  • kill Jarvia
  • open locked chest in tiny room south of jarvia's room, take contents

Commons

  • talk to janar (after cutscene) 422
  • talk to dagna 22

Proving Grounds

  • kill fixer gredin in north part of proving area
  • loot fixer Gredin
  • sell tome to guy next to gredin (2)

Commons

  • Enter Figor's Imports. Vendor bugs out for some reason, may need to leave/reenter.
  • Quicksave here, for some reason the items tend to disappear when you dupe them and if you buy everything he'll be out of stock.
  • Buy 4 elfroot, 2 lifestone, 2 concentrator agent
  • sell smuggled lyrium

Diamond Quarter

  • Talk to Harrowmont (spam 1)

Deep Roads

Aeducan Thaig

  • hold position
  • Get Bag of limbs from the small bloody sack near 2nd group of darkspawn
  • BACKUP Alistair gift at in the white chest in the south of the room you fought in

Caridin's Cross

  • hold position at corridor on right, take corridor on left with warden. Keep pressing tab.
  • Get Head in bag from small blood sack in the NE room w/deepstalkers
  • continue southwest until you exit caves back into roads
  • check rubble pile near darkspawn camp
  • continue east, then enter cavern
  • Get Torso in bag: bloody sack near darkspawn
  • continue and grab rubble (hidden behind rock) right side of deepstalker area. Probably will need to fight quite a bit of deepstalkers before you get out of combat.
  • switch to rest of party when out of combat, teleport warden there
  • go into cavern solo.
  • Go over the bridge on the left
  • grab rubble past torches/camp
  • Take south exit from this room
  • Once you get out of cavern back to roads, grab rubble near map transition
  • go SE to cave, kill emissary, loot hilt
  • continue into cave, go north at fork (ogre alpha)
  • loot cache
  • continue through cave (E) to map transition

Ortan Thaig

  • hold position
  • visit warrior's grave in SE corner of first cavern
  • head north out of cavern into open area, killing spiders as necessary
  • loot chest for documents (should have a quest marker hovering over it)
  • go north
  • talk to Ruck 22222121
  • buy 10 deep mushrooms from Ruck
  • SWIFT SALVE ROUTE ONLY buy 4 stacks deep mushrooms extra
  • SWIFT SALVE ROUTE ONLY Craft as many swift salves as you can while retaining 10 extra deep mushrooms (should be two complete stacks or 198 swift salves).
  • loot vase near ruck for pommel
  • go back out of ruck room
  • go southeast in main room to altar, interact with altar (let demon free), and also hit place of power right next to altar
  • kill spider boss, read journal when ou of combat

Dead Trenches

  • Conversation glitch at start to teleport to bridge in first big area (Alternatively you can run through but its slightly slower then a fast conversation glitch)
  • Run through groups of enemies at bridge/across bridge then go solo
  • Boots of Legion: NW Sarcophagus in room immediately left of first tunnel exit
  • go far to south and into next room
  • Get Gloves of Legion from E Sarcophagus (left of entrance on east wall)
  • Continue south
  • Ancient darkspawn: kill+loot
  • loop around continue all the way north, don't kill anything
  • Armor of Legion: Sarcophagus in skeleton room left side first inlet
  • continue through path following voice (cutscene should deaggro enemies)
  • exit, go south as far as possible, enter room
  • Helm of Legion: Legionnaire Altar in Legionnaire shrine. grab key as well
  • exit room, head right and right through locked door using key
  • Grab Dead Caste Insignia from coffin in tunnel
  • Kill broodmother

Anvil of the Void

  • OOB at start (add Oghren to party instead of Alistair), NE to caridin
  • side with branka 231321
  • read golem statue with tablet
  • talk to branka (spam 1)
  • return to Orzammar (talk to oghren)

Orzammar 2

Diamond Quarter

  • Enter royal palace
  • Head down northwest corridor follow to west take second left.
  • Talk to Herbalist Widron in Orzammar Royal Palace
  • craft regicide cure (will need to spend a skill point on herbalism with morrigan to max out herbalism and be able to craft it).
  • talk to sick noble to administer it and complete the quest
  • Head back and go down east wing and follow hall towards north room on left chest love letter (right before end of hall)
  • return to Orta @ shaperate
  • talk to shaper czibor
  • use memories book at shaperate
  • Go to Chamber of the Assembly talk to orta open chest nearby for key to the city

Commons

  • Talk to Filda about ruck (spam 1)

Ortan Thaig

  • Return to warrior's grave in Ortan Thaig (SE corner of first cave)
  • Go to camp from deep roads map
  • Sten conversation in camp (113)
  • add leliana, morrigan and alistair to party.
  • The Zevran assassination attempt encounter will probably occur here. If so, ensure you grab the letter on one of the random corpses to be able to complete a quest much later on (should give you a codex entry about Red Jenny)

Redcliffe Village 1

Village Attack + Attack Preparations

  • Chantry: Kaitlyn 11
  • Go to Kaitlyn's house, find Bevin in Dresser 325
  • Go to blacksmith, 23333221
  • Talk to Kaitlyn in Chantry
  • Murdock 111211
  • Head back up towards entrance, until you get to point where there is a house across a wooden bridge. Go inside and talk to Dernal Garrison
  • BACKUP GIFT - Leliana grab Andraste's grace (flower) next to the windmill (close to ser Perth)
  • talk to ser perth 1113
  • talk to mother in chantry 1311
  • talk to dwyn 1311 (can spam 1 with enough backup gifts)
  • return to ser perth 21211
  • night fight starts
  • after fight, go in chantry and exit immediately
  • Pick up blackstone irregulars quest Pick up chanter's board quests Pick up mage's collective quests (near the lake)

Denerim 1

Market District

  • grab chanter's board quests
  • grab mage's collective quests
  • give notice of termination to fayd (central bazaar)
  • talk to sergeant kylon 211
  • mark blood mage door in market
  • talk to landry, agree to a duel 331
  • go to tavern, get favors/blackstone quests
  • genitivi's house->acquire urn quest 111
  • kill landry
  • wonders of thedas->talk to sheth
  • enter warehouse->grab body
  • grab body near collective quest giver
  • head towards entrance
  • talk to sara
  • mark door

The Pearl

  • talk to hooded courier
  • convince guys to leave 11
  • get body
  • get letter from locked chest next to body

Market District

  • random encounter with kylon will trigger on way back to market
  • dump bodies near chantry in well
  • talk to kylon 1
  • go to tavern, crimson oars (12), turn in body quest, acquire new quest
  • return to kylon

World Map

  • travel to "Refugees", complete quest

Lake Calenhad/Mage's Tower 2

Apprentice Quarters:

  • apprentice note in footlocker in middle of first dorm (press tab to see)
  • two apprentice notes in different footlockers in second dorm (press tab to see)
  • when acquiring wynne, make sure you have Leliana
  • apprentice note near summoning font
  • Can loot the templars here for a bunch of potions (useful for later quest)
  • place of power near stairs up
  • loot torn book for Summoning Sciences
  • Sequence 1: Summoning Font Tome of Spirit Personages (bookshelf near row) Summoning the First
  • Sequence 2: Font Rodercoms Uncommon Calling (bookshelf far end) statue of Magus Gorvish (near first font) Summoning the Second
  • Sequence 3: Font elvorn's grande bestiary (far row, back) Common Table Carving Spot (near row, table) Spiritorum Etherialis (far row, ground) statue of magus gorvish (near first font) novice phylactery (near row, front) Summoning the Third
  • Kill creature that spawns

Senior Mage Quarters

  • charred corpse->grab water stained portrait gift for Sten
  • grab apprentice note in second room (tab)
  • grab scroll from "ancient texts" in second room
  • grab "rose of orlais" gift from "pile of books" behind the blood mages
  • grab letter from locked chest in east bedroom
  • grab apprentice note north-central room
  • Grab painted box from Irving's desk
  • Grab Grimoire from irving's chest

Great Hall

  • Loot ancient texts find apprentice note (tab) in first room
  • click statue with bowl then statue sword pointing up statue sword pointing down (probably need to use tab to see where to click) YOU WILL NOT SEE ANY CHANGES, BUT YOU PROBABLY DID IT CORRECTLY
  • Five Pages, Four Mages sidequest:
  • Five torn pages in eastern rooms of Great Hall Circle Tower
  • loot white runestone off abomination corpse
  • click statue with shield in room before stairs up

Templar's Quarters

  • Enter Fade

Fade

  • Fight through first area (ostagar-like fade)
  • Go through the fade portal
  • talk to mouse (get mouse form)
  • go through nearby mouse hole
  • then go through two fade portals to get back to start of area.

darkspawn invasion

  • mouse hole in first room
  • turn at fork to another mouse hole
  • north to another mouse hole
  • then another mouse hole
  • then kill guys to get spirit form

Raw fade

  • go through nearby spirit door
  • kill desire demon

burning tower:

  • go north to end
  • kill templars
  • up stairs
  • go through mouse hole east side
  • kill templar, get burning form

mages asunder

  • go through to end
  • up stairs
  • get golem form
  • go through south door
  • continue south
  • kill abomination

burning tower

  • go through massive door right near pedestal
  • kill guys

templar's nightmare:

  • go to last room, mouse hole
  • go to last room, spirit door
  • go to last room, fade portal
  • go through mouse hole, kill demon

darkspawn invasion

  • massive door to North
  • massive door further North
  • kill ogre

inner sanctum

  • kill demon (use crushing prison on spirit form to kill last phase most quickly as he resists most magical damage)

Finishing Tower

  • when you get out of fade, walk over to blocked door with fallen bookcases, clip on top of them to teleport through wall using tactical mode

  • Kill boss

  • talk to Irving twice to travel back to first floor

  • After finishing up cutscenes, continue back through apprentice quarters towards stairs to basement

  • use locked door and kill guys to finish watchguard of reaching

Haven/Temple of Sacred Ashes

Haven

  • loot locked chest in Villager House W of village entrance , when standing at the entrance, its the left locked quest
  • go to chantry
  • kill Eirik
  • loot Eirik
  • free genitivi (1)

Ruined Temple

  • go through first left passageway
  • loot letter off corpse
  • loot dragon blood book from bookcase
  • go back to main area
  • through first right to end
  • loot ancient texts for scroll of banastor
  • loot ancient encrypted scrolls
  • go back to main area
  • second left: northwest room
  • loot ancient texts for scroll of banastor
  • go back to main area
  • second right passage: zoom out, use tactical mode to tell someone to walk to other side of frozen cave-in. should put you on other side, where you can walk oob to next floor (go north for a while then turn west). (get out of combat before trying)

Mountainside Caverns

  • Conversation glitch at start to teleport past a couple fights.
  • head down at least one of the two side paths
  • loot 2 drake scales from drakes. You'll need to dupe up to 6 drake scales later.
  • Kill reavers (don't side with them and agree to sabotage ashes)
  • Make sure you loot leader (Kolgrim) for horn to summon high dragon.

Mountain Top

  • Kill High Dragon (activate horn in inventory to spawn him), make sure you loot him for a dragon scale

The Gauntlet

  • Get OOB by clipping someone behind door at start using hold position teleports. You'll then need to follow the area forwards while out of bounds and clip back in right at the start of the last room so you still trigger the sequence with the wall of fire blocking you that you need to un-equip all your gear to get past, otherwise the quest won't complete properly

Party Camp 2

Party Camp

  • Gift wine and the two books you have to wynne
  • Talk to her a couple times (spamming 1 is fine) until you have an option about "are you feeling better now"

World Map

  • travel to map thing near brecilian forest (get wynne random event)
  • go to party camp again spam 1
  • talk to wynne about past regrets (keep talking and spamming 1)
  • Party for next section=Morrigan, Wynne, Leliana

Brecilian Forest

Dalish Camp:

  • Talk to Sarel about Anerin (two sets of conversations, spam 1 for both)
  • talk to cammen, spam 1 through two conversations.
  • talk to Varathorn about ironbark 213
  • Varathorn, dupe drake scales
  • Varathorn, buy 15 toxin extract
  • Varathorn, buy a bow if you dont have one
  • open chest near Varathorn (letter)
  • Convince elora to kill halla 111131311

West Brecilian Forest

  • Go SE, equip bow on warden
  • shoot bow at marked location
  • loot corpses for missive
  • grab andraste's grace near the waterfall
  • go to north exit of W. Forest
  • loot fallen tree for ironbark

East Brecilian Forest

  • Danyla (spam 1, then loot corpse)
  • go north to tombstone
  • activate (2)
  • loot revenant
  • go east to aneirin (spam 1)
  • go east to hermit
  • use stump
  • steal acorn
  • kill hermit
  • return to west forest

West Brecilian Forest

  • in clearing north of oak. use gravestone (1)
  • kill revenant
  • loot revenant
  • activate place of power near gravestone
  • go over the water at the same height as the gravestones: Find Deygan
  • kill him 151111
  • talk to oak, 1131

East Brecilian Forest

  • head north, near tombstone you went to earlier
  • kill guys
  • just past magical barrier interact with tombstone to trigger revenant fight
  • loot revenant
  • loot onyx demon statue from corpse near gravestone (not from an enemy that just spawned; corpse already there)

Upper Ruins

  • secret door to the left right after entering ruins upper level (use tab to see door), loot stuff
  • head through to lower ruins.

Lower Ruins

  • Head through to room with ghost boy cutscene
  • In the room south of where ghost boy is, loot sarcophagus
  • Continue east and go north to ritual room
  • Take empty jug from water fill it leave pool Place the jug on the altar kneel and pray drink one sip take the jug leave the altar dump remaining water in fountain. Unlocks door
  • In center of room, kill guy
  • loot coffin for last juggernaut armor piece.
  • Go south out of ritual room. Enter the first room on the right
  • use phylactery. 3145113.
  • Leave that room, head south then west. You'll be in fire trap room.
  • Loot the adventurer's corpse, then fight your way out of that room as door will be locked
  • Head west once exiting that room enter the decorated door
  • continue north to exit. You don't need to be out of combat to transition to lair of werewolves.

Lair of Werewolves

  • talk to Leliana (113)
  • Conversation glitch to go OOB
  • go WNW to small square room
  • loot ancient texts for scroll of banastor
  • kill werewolves 1111444
  • head upstairs, talk to zathrian (spam 1)

Dalish Camp

  • return to athras in camp 111
  • return to Varathorn 21

Party Camp/World Map 3

  • Talk to Leliana 1311
  • Give morrigan golden rope necklace, then grimoire
  • Get Leliana to 26 approval Give leliana andraste's grace, chantry amulet, steel symbol of andraste, blue satin shoes, silver sword of mercy other chantry stuff or basic gifts you mightve picked up.
  • Get Alistair to 26 Give alistair statues + white runestone, black runestone + any basic stuff we mightve picked up
  • Talk to Leliana: 22221
  • Talk to Leliana 1 Talk to Leliana 1441122
  • Talk to alistair (assuming he is +26 approval or higher, may need to give him random extra gifts if not) 123.
  • OPTIONAL, go visit backup locations for gifts REMEMBER gifts for certain people can also be used for others (but not all)
  • Return to Brecilian forest, then immediately back to camp
  • Morrigan 331564
  • Travel to Flemeth's hut alone 4341
  • go inside hut
  • loot white chest
  • return to camp, Leliana 1122111222
  • Gift grimoire to morrigan.
  • Party=Alistair, Leliana, Zevran
  • Travel to "Battlefield"
  • random encounter with assassins on way, spam 1
  • complete quest at battlefield
  • Travel to "Civil War", complete quest (may need to linger a bit for quest updated trigger)

Denerim 2

Market District

  • Go straight to house on right, Marjolaine 2111
  • Talk to Chanter Rosamund
  • Talk to Sister Justine 1121111
  • Talk to Slim Couldry 11122
  • Goldanna's House->talk 1111
  • Steal from maid in bazaar
  • Slim couldry 22
  • Wade's Emporium: loot love letter from chest
  • Herren 3111
  • Leave return
  • Herren 311 (Dragon scale armor)
  • Herren 22 (drake scale armor)
  • Turn in mage's collective quests
  • Hooded Courier
  • talk to ignacio (spam 1)
  • run towards main map transition (messenger)
  • Go to Tavern
  • turn in quest, pick up "Untraceable" and "False Witness"
  • Wonders of Thedas->Steal sword
  • Wonders of Thedas - kill cam
  • Turn in box (red jenny)
  • return to Slim Couldry 22
  • steal key from Master Tilver (near mage's collective)
  • open chest in central bazaar with key (across from gorim), theres two, if you dont have enough garnets after opening the first one, open the second one.
  • Tavern: ignacio 1111, again->attack
  • Then dupe up to 10 garnets
  • buy ale
  • turn in garnet quest, acquire dead drops
  • Loot dead drop near cesar in market bazaar

Party Camp/World Map 4

  • Make sure you have 10 lyrium potions of some kind (buy some from bodahn if necessary) and 20 health potions.
  • Get Oghren to 26 Gift oghren sun blonde vint 1, ale
  • Get Sten to 27 Gift sten paintings.
  • Oghren (spam 1)
  • Sten (spam 1) Sten (1) Sten 2(why were you in the cage) then spam 1
  • Leliana, Sten, Oghren party

Lake Calenhad/Mage's Tower 3

  • Talk to Scavenger (spam 1)
  • Kill Skinny Frank
  • Enter Tavern
  • Talk to Larana
  • use dead drop
  • loot chest for love letter
  • Buy more health/lyrium potions if you still don't have enough.

Orzammar 3

Frostback Mountains

  • Talk to Faryn (spam 1)
  • kill brian
  • use dead drop

Redcliffe 2

Redcliffe Village

  • dead drop north of dwyn's house.
  • dwyn: spam 1, loot chest in back room, gift sword to sten
  • pick up chanter's board quest
  • talk to irenia in chantry
  • give 10 lyrium potions to templar near windmill
  • talk to tegan (spam 1)
  • go in windmill
  • loot crate for love letter

Redcliffe Castle

  • secret passage
  • kill jowan 34341114213411 OR 34341154312111341 theres many ways, the best way is probably still out there
  • go upstairs
  • make sure you loot devouring and enraged corpses for corpse gall while you are in redcliffe (need at least 9); pay attention throughout entire castle section
  • go to east side of castle to cellar
  • loot chest for love letter before going up
  • go up to courtyard , go inside
  • try to kill connor 11
  • fight then 1112411
  • go upstairs
  • connor 33133
  • fight 1311
  • urn cutscene 11
  • OPTIONAL go talk to the blacksmith (1) to complete Lost in the Castle (could be that it autocompletes)
  • eamon 11211111
  • eamon (go to denerim)

Denerim 3

Market District

  • Talk To Eamon
  • Love Letter in NW room of Eamon's Estate
  • Slim Couldry 22
  • Turn in chanter's board quests
  • Wade's Emporium->pick up armor
  • Turn in Favors quests in tavern
  • pick up harsh decisions
  • steal crown from seneschal in tavern
  • talk to slim couldry 32

Various map locations in Denerim

  • (Random encounter on Denerim Map with K's Lieutenant, loot him)
  • Dirty Back Alley kill gang leader enter quaint Hovel (2) kill gaxkang talk to Tania mark door
  • Dark Alley kill gang leader mark door talk to hooded courier
  • Run-Down Back Street kill gang leader loot Ser Friden enter dirty hovel (kill layson and loot him) hooded courier
  • Deserted Building: kill blood mage in first room and loot him for a key. Then run solo through entire area and kill guys in final room.
  • K's Hideout -> kill K

Arl Howe's Estate

  • same as any% through howe.
  • go to room behind howe, free irminric
  • head back, go to SE room
  • kill jailer, free rexel
  • continue south down hall around corner, take first right
  • free oswyn
  • go upstairs, get the queen
  • get imprisoned by cauthrien

Fort Drakon

  • 12, 113
  • loot chest for gear
  • head south until you hit hallway, take first left
  • go north until exit

Market District

  • talk to Arl Eamon to advance main quest to next stage
  • Tavern: Talk to Sighard 32
  • turn in favors quest
  • talk to alfstanna 111
  • steal stuff in back room
  • return to Slim Couldry 32
  • market warehouse, steal silver
  • return to slim couldry 32

Alienage

  • Talk to Hooded Courier and Varel Baern
  • Places of Power near tree (don't talk to beggars before)
  • Ser Otto 111
  • interact with any 2 of the pool of blood, dead dog, rabid dog, deranged beggar
  • return to otto
  • Fight through the orphanage, making sure Otto doesn't die. If you have hold position on, he should stay put and only teleport to you when cutscenes advance him.
  • Grab amulet in final room of Orphanage (locked chest)
  • Give amulet to Deranged Beggar in Alienage 11
  • kill slavers in front of hospice 112
  • loot saritor for key
  • go in hospice, exit south
  • Get sextant in Run-Down apartment North-Central room Alienage
  • Slavers (spam 1)

Bann Franderel's Estate

  • head south while leaving rest of the party by map transition, walk to quest marker
  • switch back
  • map transition

Market District

  • travel anywhere outside denerim (to trigger unintended consequences random encounter with Trickster Whim), then return to Denerim Market
  • Slim couldry
  • turn in chanter's board quests
  • Turn in Mage Collective, pick up last quest
  • talk to tavish (near eamons estate) 1
  • Tavern Turn in Blackstone irregulars stuff (pick up last quest)
  • Kill Raelnor
  • return to blackstone guy in tavern
  • Complete Landsmeet (Cauthrien 41, landmseet spam 1)
  • talk to Slim Couldry 1

Bann Franderel's Estate

  • Conversation glitch
  • Go around bend to north and west
  • drop off party near the nearest exit of the map
  • hold position again
  • Go WNW following the shape of the inbounds map
  • continue oob west to final room of vault, run in or shapeshift to get inbounds in the tiny room
  • loot the orange chest
  • Switch to someone to leave area.

Market District

  • turn in crime wave

Endgame

  • fight outside redcliffe castle is the same as any%
  • can't do denerim gate skip-> do gate fight as game intends you to
  • most of rest is the same except for fight with party members you left behind; using the mages to help you is the fastest way to get through this fight.

Full Quest List:

Mage Origin:

The Harrowing

A Mage of the Circle

Bound In Blood and Magic

Infested Storerooms

Ostagar/Korcari Wilds:

Joining the Grey Wardens

Tainted Blood

The Grey Wardens' Cache

After the Joining

The Tower of Ishal

The Mabari Hound

The Hungry Deserter

The Missionary

Chasind Trail Signs

Last Will and Testament

Lothering

Lothering and the Imperial Highway

Bandits on the Road

A Fallen Templar

The Qunari Prisoner

More Than Just Plants

A Poisonous Proposition

Traps are a Girl's Best Friend

Bandits, Bandits, Everywhere

When Bears Attack

A Last Keepsake

 Circle of Magi

Broken Circle

Subquest: Lost in Dreams

Five Pages, Four Mages

Summoning Sciences

Watchguard of the Reaching

Brecilian Forest

Nature of the Beast

Cammen's Lament

Elora's Halla

The Elven Ritual

Lost to the Curse

The Mage's Treasure

Rare Ironbark

Wounded in the Forest

The Arcane Warrior

The Urn Of Sacred Ashes

A test of Faith

The Urn of Sacred Ashes

Redcliffe

The Arl of Redcliffe

subquests: A Village Under Siege, The Attack at Nightfall

A Missing Child

Lost in the Castle

Denerim

The Landsmeet

subquest: Captured!

Pearls Before Swine

The Crimson Oars

Back Alley Justice

Drake Scale Armor

Dragon Scale Armor

Forgotten Verses

Honor Bound

The Last Request

Unbound

The Trial of Crows

Crime Wave

Missing in Action

Tortured Noble

Lost Templar

Something Wicked

Hearing Voices

Fazzil's Request

Orzammar

A Lost Nug

A Mother's Hope

An Unlikely Scholar

The Chant in the Deeps

Precious Metals

Zerlinda's Woe

Exotic Methods

Thief in the House of Learning

Lost to the Memories

The Key to the City

Jammer's Stash

An Admirable Topsider

Asunder

The Dead Caste

The Drifter's Cache

The Golem Registry

Party Camp/Companion Quests:

Enchantment

Alistair's Family

Flemeth's Grimoire

Leliana's Past

Oghren's Old Flame

The Sword of the Beresaad

Wynne's Regret

 Chanter's Board (multiple pickup locations)

Brothers and Sons

Caravan Down

Desperate Haven

Loghain's Push

Skin Deep

Unintended Consequences

(Note: Jowan's Intention is a chanter's board quest that can be acquired but cannot be completed without downloading a mod, or even advanced past initial state, so it isn't required)

 Favors for Certain Interested Parties

Correspondence Interruptus

Solving Problems

Negotiation Aids

Sign of Safe Passage

Untraceable

False Witness

Dead Drops

One of the following: Harsh Decisions, New Ground (note that for the run it probably always will make sense to do Harsh Decisions, and the two are mutually exclusive)

The Blackstone Irregulars

Dereliction of Duty

Scraping the Barrel

Grease the Wheels

Notices of Death

Restocking the Guild

A Change in Leadership

The Mages' Collective

Justice Must be Served/A Gift of Silence (mutually exclusive)

Blood of Warning

Careless Accusations

Have You Seen Me?

Herbal Magic

Notice of Termination

Places of Power

The Scrolls of Banastor

Thy Brother's Killer

Defending the Collective/Defying the Collective (mutually exclusive)

The Final Onslaught

Morrigan's Ritual

Defend the Alienage

Hold the gates

The Final Battle

Note: the Dragon Age Wiki claims a few things are quests, but they aren't really (not marked in journal), so they aren't completed. Some of them have associated codex entries, though:

A Pinch of Ashes http://dragonage.wikia.com/wiki/A_Pinch_of_Ashes

Proving After Dark http://dragonage.wikia.com/wiki/Proving_After_Dark

The Unscrupulous Merchant http://dragonage.wikia.com/wiki/The_Unscrupulous_Merchant

Caged in Stone http://dragonage.wikia.com/wiki/Caged_in_Stone

The Black Vials http://dragonage.wikia.com/wiki/The_Black_Vials

There are also a bunch of quests that require DLC but are technically within the scope of the main game (not separate campaigns like Awakening/Witch Hunt/Golems/etc.) These also aren't required:

Soldier's Peak

Ancient History

Sulcher's Pass

The Golem in Honnleath

A Golem's Memories

A King's Confidant

Return to Ostagar

Feastday Gifts

Feastday Pranks

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Parties
91
Joueurs
18
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