Level runs will now start being timed once the in-game cursor disappears, instead of "when the pink starts to fade." I made this change due to the fact that determining the fade is very inconsistent, and could cause runs to be unfairly timed compared to others
Due to this update, we would like to request that you have your cursor turned on in OBS recordings, as without them, it will be hard to determine the start of your run
I will update all of the already submitted runs very soon, I promise
Level runs will now start being timed once the in-game cursor disappears, instead of "when the pink starts to fade." I made this change due to the fact that determining the fade is very inconsistent, and could cause runs to be unfairly timed compared to others
Due to this update, we would like to r