I think it would be fun to run the game trying to get every artifact in each dig spot
so "get all artifacts in the mud pit as quickly as possible" or something along those lines
alright! i could add that. should it be unlocking the area or getting all artifacts from it? and from a fresh file?
its propably better to unlock all artifacts from area but lets hear what others have to say
you could always do both? like first one to unlock/buy the place, and then a separate category for discovering all the artifacts. And i each one has to be done on a fresh run. The only caveat to that should be that if you unlock/buy a place in one run, you should be able to unlock all the artifacts in the same run on the same video.
I don't really understand that caveat, also it seems a bit redundant to have both and it probably just dilutes the amount of runs on one category. Unlocking all artifacts in my opinion is just an extra rng point in the run and the point which counts as the ending of the run could be the moment you fully uncover the artifact but that seems like just in the middle of digging, you don't actually see what it is, but if you wait until you go back to the museum or something then it doesn't feel right either..
yeah, i take back what I wrote last time. I do think that both should be a category tho
I have created subcategories for using an autoclicker, so everyone now needs to resubmit their runs with the variable set. You can use the same runs and videos that you used before.