Hi !
I’ve been looking around for a way to make this work and since the most recent thread about this is 3 years old I thought I’d make a new one to see if there’s any news.
I’m moderating a game where you shoot arrows and teleport where they land. I started messing around with the idea of a low arrows (or least arrows ? Not sure what to name it) category and found it could be pretty fun.
As of 3 years ago there was no clean way to set this up, here are the workarounds I’ve heard of :
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Making two sub categories, one that only lists the current lowest% and a legacy category where the « obsolete » runs go.
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Straight up invalidating or marking as obsolete runs when a new lowest% is achieved (I would not like to do that)
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Adding a time penalty for every arrow shot
Did I miss something ? Is there a new cleaner way ?
You can also do what Rayman category extensions does for the Damageless and Low Ting categories. They manually sort based on the criterion (damage taken or tings collected), with the time of the run acting as a tie-breaker.