I've now made it public knowledge that runs where the fading transitions between office gameplay and 6:00 screen are absent will not be accepted. Personally, I was surprised to find out how often this actually happened to the runners, but it still does not excuse the fact I didn't instantly include this important piece of information in the "Game Rules" Tab after rejecting so many runs with this issue. While it did work as a timesave, this won't be allowed until some way is found (if such even exists) to consistently skip the fade-in for that scene.
I've now made it public knowledge that runs where the fading transitions between office gameplay and 6:00 screen are absent will not be accepted. Personally, I was surprised to find out how often this actually happened to the runners, but it still does not excuse the fact I didn't instantly include