If you are really seriously considering running this category, I will call you one thing. And that's crazy. This category is nuts, and would be nearly 10 hours long as far as I can tell, assuming you do everything in one gaming session. I unfortunately am not at a stage in life where I have the ability to dedicate that much time to one run, yet alone grind all of the monsters in one sitting.
This guide borrows heavily from the Falsebound Kingdom Walkthrough on GameFAQs
https://gamefaqs.gamespot.com/gamecube/563156-yu-gi-oh-the-falsebound-kingdom/faqs/27087
...as well as the "how to find every monster" guide on YouTube, mostly for moisture creature.
I think that fair rules are as follows:
-
Time starts when you select your first campaign and ends when you collect the last monster
-
You must collect ALL monsters in the game, collect being defined as the monster's photo exists in some state (available for adding to team, or unavailable) under the monster select screen.
-
You must summon all 12 fusion monsters
-
You must complete all 7 Ritual transformations
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You must item summon all Egyptian God monsters
-
If the monster goes away due to ritual summon, the original monster that was upgraded still counts towards completion. You do not have to have all possible monsters available at the end of the game.
-- If this was the case, add another playthrough of Yugi story to get the Badlands monsters.
- Money cheat, IMO, should be enabled as you're looking at minimum of 6 hours just for any%-ing the base game at WR pace, and that's before we add two additional campaigns and getting all the monsters.
I would add on that an additional rule of having to grab the Dark Magician again and play through Yugi's story a 3rd time could also be a category that I would call something like "All Available Monsters" vs. "All Monsters", like this category would be. IMO, the payoff is so bad as to make this essentially pointless.
This will take, at minimum, 5 total campaigns, finishing in Kaiba's campaign (because it's the least number of missions to do.
Yugi then Kaiba Campaign Math
21 -Total number of Yugi Campaign missions
+12 -Mission where the final monster is acquired (Lava Battleguard)
=33 -Total missions to complete Monster Dex
Kaiba then Yugi Campaign Math
20 -Total number of Kaiba Campaign missions
+17 -Mission where the second Black Luster Ritual is acquired (Secret Power)
=37 -Total missions to complete Monster Dex
---High level routing overview---
-
Make sure to fuse monsters when you are able to, and summon Egyptian Gods once able. Completing these adds a monster to completion.
-
Play Yugi story (lv. 1) as intended in a casual hundo playthrough making sure to purchase the following ritual items:
-- 1x Cocoon of Evolution in Badlands (Tower-Sirius) for monsters from Kaiba's campaign. This is just beside Summoned Skull's base, and you have to buy multiply here anyways, so it's not too far out of the way.
-- 2x Call of the Grave in Crucial Battle (Liberate Phostenn beside your base) for monsters from Kaiba's campaign
-- 1x Black Luster Ritual as mission reward for Secret Power (Use on Gaia AFTER fusing it first).
-- 2x Metalmorph in Break Free (Ce-Reizo). This is where you're sending Mai to get the Second Harpie Lady anyways, so it's not out-of-the-way
-- Soul of Obelisk gained as a result of this story
- Play Kaiba Story (lv. 31) as intended in a casual hu ndo playthrough, gaining Slifer's Orb
-- Ritual Evolve Crawling Dragon, Zanki, Larvae Moth, Zoa as soon as acquired
-- Ritual Evolve Red-Eyes after completing its two fusions with Summoned Skull and Meteor Dragon.
-- Obelisk can be summoned on either Kaiba or Ishizu's teams at this point
-
Play Joey Story (lv. 61) as intended in a casual hundo playthrough, gaining Eye of Ra
-
Play Yugi Story again (lv. 91) in order to get:
-- King of Yamamakai and Reaper of Cards (do not evolve Dark Magician to Magician of Black Chaos prior to this point)
-- Gemini Elf (Lora)
-- 1x Black Luster Ritual as mission reward for Secret Power (Use on Dark Magician for MoBC)
-- This is also the point when Slifer/Ra can be summoned, as Joey story has no Masters of the Egyptian Gods.
- Play Kaiba Story
-- Time stops when Lava Battleguard is collected.
---Earliest Possible Ritual Summons---
Black Luster Soldier - Yugi (Hollowed Land of Ishtar) as you still need to fuse with Curse of Dragon and that takes at minimum one mission cycle to happen.
Dragon Zombie - Kaiba (Hand of Fire) you can ritual Crawling Dragon immediately based on the rules. Crawling Dragon rejoins the team on the second Kaiba playthrough anyways (in the 90s, level-wise!!!).
Zombie Warrior - Kaiba (Lord of the Forest) you can ritual Zanki immediately after acquiring him
PUGM - Kaiba (Dragon Lair) you can ritual Larvae Moth immediately after acquiring him in Bandits Again
REBMD - Kaiba (Surprise Attack) as you still need to fuse Meteor B. Dragon together prior to ritually making Red-Eyes inaccessible until Yugi 2
Metalzoa - Kaiba (Hollowed Land of Ishtar) you can ritual Zoa immediately after acquiring him
Magician of Black Chaos - Yugi 2nd playthrough (Banishment), as this playthrough makes Black Luster Soldier first in order to get Yamakai/Reaper
---Earliest possible Fusion Summons---
Thousand Dragon - Yugi (Spellcaster) after Time Wizard is collected
B. Skull Dragon - Yugi (Phantom Blast) after Red-Eyes is collected
-NOTE: Do this BEFORE ritualing Red-Eyes
Gaia Dragon Champion - Yugi (Face-Off) after Gaia is collected
-NOTE: Do this fusion BEFORE ritualing Gaia
Chimera - Kaiba (Hand of Fire) after the wild encounter with Berfomet
Valkyrion - Kaiba (Framed) after Gamma is collected.
Blue Eyes Ultimate - Kaiba (Dragon Lair) after collecting the three Blue Eyes (duh).
Meteor B. Dragon - Kaiba (Dragon Lair) after Meteor Dragon is collected
-NOTE: Do this BEFORE ritualing Red-Eyes
Twin-Headed Thunder Dragon - Kaiba (Dragon Lair) after Thunder Dragon is collected.
Rabid Horseman - Joey (Outnumbered?) after Battle Ox is collected
Crimson Sunbird - Joey (Mai's team)
-Just have Mai fuse those two monsters on her team together, seeing as they're both already on the team.
Cosmo Queen - Joey (Tea's team) after Tea Joins and you acquire Mystical Elf.
Gate Guardian - Joey (Invincible Imperial Guard) after Kazejin is collected.
-This effectively means Gate Guardian can only be summoned in Stories 4 and 5 for routing purposes.
---Monster locations and what to pick up (adapted from the GameFAQs Guide, source listed above, some additions)---
Yugi Campaign ------
Mission 1: War Campaign
Silver Fang, Blackland Fire Dragon
In the forest between Makhad and Jakhud, acquired after defeating Etos
Items: None (can't buy)
Fusions available: None
Rituals: None
Yugi -> Etos, defeating Silver Fang along the way
Fizdiz -> Ruthum to distract other guard
===
Mission 2: Fury of the Empire
Mystic Horseman/Hane-Hane/Man-Eater Bug
Forest south of Croethe.
Items: Phothwo (12x Legendary Sword, Beast Fangs, and book of secret arts)
Fusions available: None
Rituals: None
===
Mission 3: Strategy
Winged Dragon, Guardian of the Fortress #1
North of Dyethruo - go with Yugi
Items: None
Fusions available: None
Rituals: None
===
Mission 4: Battle for Tsughut
Defeat mission
Items: None
Fusions available: None
Rituals: None
===
Mission 5: Turbulent Waters
Octoberser, Enchanting Mermaid
Between Tsughut and Thor-Mount, east of Van-Lova
Send FizDiz and Tristan to Van-Lova for shopping, send FizDiz to
Yugi -> Octoberser -> Gigan-Syip to finish the mission
Items: 3x Electro-Whip, 12x Silver Bow and Arrow, 10x Beast Fangs
Fusions available: None
Rituals: None
===
Mission 6: Badlands
Summoned Skull, Illusory Gentleman/Neck Hunter/Beast of Gilfer, Dark Magician
Tower-Pegasi, Between Tower-Pegasi and Tower-Centauri, after beating mission
Items: Cocoon of Evolution and Multiply(Tower-Sirius), 10x Polymerization (Tower-Deneb)
Fusions available: None
Rituals: None
Yugi -> Air Shrine until you encounter Illusionary Gentleman* -> Tower-Centauri (Summoned Skull) -> Build HEALER -> Panik
Fizdiz -> Tower-Sirius (cocoon/Multiply) -> Panik
Tristan -> Tower-Deneb -> Base
Everyone else: Nothing
===
Mission 7: Crucial Battle
Gemini Elf (Lora)
REPLAY COLLECT - In Dyovann, must have other elf as leader
Items: 2x Call of the Grave (Liberate Phostenn)
Fusions available: None
Rituals: None
===
GIVE JOEY A FAST MON (Kuriboh?), Flame Swordsman is SLOW AF
Mission 8: Refugees
Baby Dragon
Edge of the mountains southwest of Beyzon where it begins to bend with Joey
Items: None
Fusions available: None
Rituals: None
Rescue Tea the traditional way
Send Joey to Baby Dragon and back ASAP
Build cannon at base while waiting
===
Mission 9: Break Free
Sanga of Thunder, Harpie Lady (Ocupete)
Mountains directly west of Ce-Reizo, Southwest of Ce-Reizo having other Harpie
BRING SOMEONE ELSE TO GO TO BASE
=========
Mission 10: Counter Attack
Dark Magician Girl
Comes at some time during the mission, wait until she comes at 12:00. There will be waiting, and therefore time for donations (GDQ reference)
==============
Mission 11: Spellcaster
Time Wizard, Dark Elf
Liberate Reasercher Guild, Defeat Tea
=========
Mission 12: Phantom Blast
Red-Eyes Black Dragon
Defeat Joey
========
Mission 13: For That Someone Special
Panther Warrior
Defeat Joey with Mai
===========
Mission 14: Scorched
Fortress Whale/Suijin/Aqua Dragon
North of Tsughut along the coast
Send Mai to Strings, Yugi to the Whale team
============
Mission 15: Betrayal
No monster to collect
Mission 16: A Lost Cause
Dark Magician #2
Defeat Arkana
Mission 17: Secret Power
Machine King, Labyrinth Tank, Dragon Piper, Beta the Magnet Warrior, Millennium
Golem
Liberate Jenonnva, between Phyo-Rente and Charte-Goallua, betweem Phyo-Rente
and Myilluno, liberate Phyo-Rente, liberate Myilluno
Jenonnva: Get 2x Metalmorph
Mission 18: Face Off
Gaia the Fierce Knight
Center of the lake
LV 99s!
Mission 19: Banishment
Harpie Lady (Keraino)
Liberate Kaepe-Town
Items: 2x Raimei at Dhorminouth-Town
Mission 20: Hollowed Land of Ishtar
No monster to collect
Mission 21: Dream World
Alpha the Magnet Warrior
Liberate Memory-Bridge
Mission 22: Dark Spirit
Obelisk the Tormentor
Summon him from the item acquired by defeating DarkNite and Nite/Mare with a
marshal with the Master of the Egyptian Gods ability
Kaiba Campaign ------
Mission 1: Hand of Fire
Berfomet
South of Ru-Ma-Pann
Mission 2: Bandits
No monster to collect
Mission 3: Surrounded
No monster to collect
Mission 4: Framed
Gamma the Magnet Warrior
Northwest corner or mountains north of Beyzon
Mission 5: Lord of the Forest
No monster to collect
Mission 6: Lord of the Plains
Tiger Axe
Khutamonn
Mission 7: Sever the Supply Line
Garoozis/Mountain Warrior
East of Norvey
MOISTURE CREATURE
Mission 8: Full-Scale Offensive
Giant Red Seasnake/Sea King Dragon/Spike Seadra
North of west coast of Thor-Mount
Mission 9: Crucial Battle
No monster to collect
Mission 10: Aid from Afar
No monster to collect
Mission 11: Going the Distance
No monster to collect
Mission 12: Raid
Lava Battleguard
Edge of the mountains south of Beyzon - you must have Swamp Battleguard as the
lead monster.
Mission 13: Bandits, Again
Insect Queen/Larvae Moth/Queen of the Autumn Leaves
From exactly between Buhr-Tos and Rottenhub, go south
Mission 14: Dragon Lair
Blue-Eyes White Dragon (Azrael/Djibril/Ibris)/Lord of D., Buster Blader/Cyber
Commander, Thunder Dragon, Meteor Dragon, Seiyaryu, Judge Man/Kaiser Dragon
Liberate Burrow, between Dragon-Gate and Den, liberate the following: Nest,
Den, Hall, and Lair
Mission 15: Guidance
No monster to collect
Mission 16: Surprise Attack
No monster to collect
Mission 17: Face-Off
No monster to collect
Mission 18: Banishment
Zoa/Kryuel/Castle of Dark Illusions
Forest south of Pleasure Town
Mission 19: Hollowed Land of Ishtar
No monster to collect
Mission 20: Dream World
No monster to collect
Mission 21: Dark Spirit
Slifer the Sky Dragon
Summon him from the item acquired by defeating DarkNite and Nite/Mare with a
marshal with the Master of the Egyptian Gods ability
Joey Campaign ------
Mission 1: Raid
Serpent Knight Dragon/Invitation to a Dark Sleep/Swordstalker
Directly west of Twin Rivers far in the mountains
Mission 2: Outnumbered?
Swamp Battleguard/Battle Ox/Dragon Seeker
Directly north of Ru-Ma-Pann
Mission 3: Quick Attack
Sengenjin/Flame Cerebrus
Edge of the mountains southwest of Beyzon where it begins to bend
Mission 4: Pursuit
No monster to collect
Mission 5: Minion of Darkness
Gemini Elf (Kachua)
Liberate Tower-Deneb
Mission 6: Thrashed
No monster to collect
Mission 7: Reversal
No monster to collect
Mission 8: Master Plan
Mystical Beast Serket
Defeat Odion
Mission 9: Impostor
The Winged Dragon of Ra
Summon him from the item acquired by defeating DarkNite and Nite/Mare with a
marshal with the Master of the Egyptian Gods ability
Mission 10: Invincible Imperial Guard
Kazejin/Skull Knight/Pumpking King of Ghosts
North of Ru-Ma-Pann
Second Yugi Playthrough ------
Mission 6: Badlands
King of Yamakai/Reaper of the Cards
after beating mission with Dark Magician already unlocked.
Mission 7: Crucial Battle
Gemini Elf (Lora)
In Dyovann, must have Gemini Elf (Kachua) from Joey Story as leader
Second Kaiba Playthrough ------
Mission 12: Raid
Lava Battleguard
Edge of the mountains south of Beyzon - you must have Swamp Battleguard as the
lead monster of that party.
---Fusion Combinations---
Summoned Skull + Red Eyes Black Dragon = Black Skull Dragon
Blue Eyes White Dragons --- Azrael + Ibris + Djibril = Blue Eyes Ultimate
Dragon
Gazelle the King of the Mythical Beasts + Berfomet = Chimera the Flying
Mythical Beast
Mystical Elf + Dark Elf = Cosmo Queen
Wing Eagle + Mavelus = Crimson Sunbird
Gaia the Fierce Knight + Curse of Dragon = Gaia the Dragon Champion
Sanga of Thunder + Suijin + Kazejin = Gate Guardian
Meteor Dragon + Red Eyes Black Dragon = Meteor Black Dragon
Mystic Horseman + Battle Ox = Rabid Horseman
Baby Dragon + Time Wizard = Thousand Dragon
Two-Headed King Rex + Thunder Dragon = Twin-Headed Thunder Dragon
Magnet Warriors --- Alpha + Beta + Gamma = Valkyrion the Magna Warrior