Hilos
So in the last few days I've got some remarks about the glitchless ruleset so I'd like to discuss it, and change it a bit. I would propose the following ruleset to start:
The following tricks are not allowed in glitchless:
- Clipping through collision: by for example, using the stealth glitch, crouchsaving, pickup glitches, floorclips, or by using the slope in Aquatic Research Area to get Lara into a glitchy state
- Activating triggers away from their actual positions (referred to as trigger bugs)
- Pressing alt and F4 to cancel triggers
- Speeding up dialogue sequences by manipulating your computer's playback devices
- Cancelling fall damage by rapidly quicksaving and quickloading
- Picking up items away from their pickup radius
- Swimming in the air
- Going out of bounds
Problematic tricks:
- Slope bug: exists in v49, patched in v52. However, you can walk on slopes where the floor and the slope meets even in v52, so I'm not sure about if this should be allowed or not.
- Moon jump: This trick is basically unavoidable, since it happens any time you do a quicksave during a jump, and then you load the save file. Even though, flying high up to the sky to reach platforms and activate triggers is not something I'd consider glitchless. I'm really clueless on how should we handle this.
- Clipping through collision: the Strahov railing clip. This wasn't communicated well. This should not be allowed in glitchless imho. Although there are multiple runs on the board currently applying this trick, so I'm proposing the following. Runners who used this will get a penalty time in their submissions, and if they submit an improved PB, these runs will be removed from the leaderboard.
Miscellaneous:
- Cancelling Karel's projectiles by quicksaving and quickloading: imho, this is fine for glitchless, since accidental projectile cancels could be only avoided by disallowing saving in the boss room, which would be quite stupid.
- If you accidentally do one of the glitches above, that is fine, as long as you made a save before, and you load that.
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