Hilos
United Statesjigsaw_master4 years ago

Individual Level Leaderboard:

I was wondering what everyone would think about having a "Level Leaderboard." I was thinking that maybe it could be like First Rocket but for each of the 16 unique levels. This might make the more of the game accessible in the way of First Rocket.

100% Category:

This could be "Beat all 128 Levels in Refuelled mode" or something similar. I personally would run this.

United Statesjigsaw_master5 years ago

As a follow-up to the timings found at https://www.speedrun.com/Jetpac/thread/josxq , I was wondering if anyone happens to know if there are differences between Xbox 360 and Xbox One for the fuel drop time, alien movement time, or ship up time. If not, I can measure these later today.

United Statesjigsaw_master6 years ago

I'm a big fan of SMB1 speedrunning!

I apologize in advance for my ignorance, but I was wondering why in Kosmic's WR for SMB1 All-Stars Any% run, he doesn't clip through as many textures as done in the original. I suspect that this is due to the difficulty of getting a clip to work and the competition between the game versions.

I was just curious if there were fundamental differences that made the actual glitches into textures more difficult - or even impossible - in SMB1 All-Stars, or if it was merely the other factors I mentioned. (I do remember watching video a SMB1 All-Stars fpg, so I understand some of the glitches are still there.)

I got this to happen unintentionally:

Lul_ecks_dee les gusta esto
United Statesjigsaw_master6 years ago

I'm a big fan of SMB1 speedrunning! (I'm watching somewes stream right now.)

I apologize in advance for my ignorance, but I was wondering why in Kosmic's WR for SMB1 All-Stars Any% run, he doesn't clip through as many textures as done in the original. I suspect that this is due to the difficulty of getting a clip to work and the competition between the game versions.

I was just curious if there were fundamental differences that made the actual glitches into textures more difficult - or even impossible - in SMB1 All-Stars, or if it was merely the other factors I mentioned. (I do remember watching video a SMB1 All-Stars fpg, so I understand some of the glitches are still there.)

I got this to happen unintentionally:

(Also, sorry if I posted this in the wrong place.)

Acerca de jigsaw_master
Unido
6 years ago
En línea
4 months ago
Partidas
44
Juegos jugados
Jetpac
Jetpac
Última carrera 3 years ago
18
Partidas
Banjo-Tooie
Banjo-Tooie
Última carrera 3 years ago
15
Partidas
DEVOUR
DEVOUR
Última carrera 1 year ago
5
Partidas
Perfect Dark XBLA
Perfect Dark XBLA
Última carrera 3 years ago
4
Partidas
Sonic & SEGA All-Stars Racing
Sonic & SEGA All-Stars Racing
Última carrera 4 years ago
1
Partida
Super Mario 64 Category Extensions
Super Mario 64 Category Extensions
Última carrera 6 years ago
1
Partida
Juegos seguidos
Super Mario All-Stars
Super Mario All-Stars
Última visita 9 months ago
72
visitas
Super Mario 64 Category Extensions
Super Mario 64 Category Extensions
Última visita 4 months ago
402
visitas
Jetpac
Jetpac
Última visita 4 months ago
2,302
visitas
Donkey Kong 64
Donkey Kong 64
Última visita 6 months ago
308
visitas
Banjo-Tooie
Banjo-Tooie
Última visita 4 months ago
1,050
visitas
Sonic & SEGA All-Stars Racing
Sonic & SEGA All-Stars Racing
Última visita 11 months ago
89
visitas
Perfect Dark XBLA
Perfect Dark XBLA
Última visita 1 year ago
102
visitas
The Hobbit
The Hobbit
Última visita 11 months ago
34
visitas