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Recently I started to play the Android version of World of Goo and noticed that it is very, VERY different to the editions for PCs. Note that the worst Chapter 1 run done on PC is 14:53, while the Android run is at 21:41.
I suggest that we split the categories somehow. This has worked before with the game Gravitykour (https://www.speedrun.com/roblox_gravitykour) and it could totally work here.
Thoughts?
Blazer88 les gusta esto
Recently I've noticed that a host of levels have time-related (e.g. get to the pipe quicker) as the OCD (100%) criteria. Should levels with this type of OCD not have their 100% category enabled? I'm getting tired of sending duplicate runs to these.
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