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United StatesTeenyMeany4 years ago

Oh boy here we go. So... yeah, I'm here to ask about implementing a method to get a rough estimate of an IGT time that all console players can use, and that makes a lot of sense in my mind. As the run has gotten faster and faster the load times have not, and the length of these times are really starting to get to me. Now, it isn't like having a shorter time on the leader-boards will change the fact that the run still takes ___ time to sit down and play... but it drives me nuts watching the timer count up as I haven't even started playing the level and I'm already 30 + seconds into my segment, knowing that it counts against me. I've mostly used myself as an example but I know it probably drives most console runners crazy as well. If there is any interest from the mods in hearing my idea please let me know and I'll post a comment in this thread explaining it. Otherwise I shall let this idea wither away into the endless Caco void... Thanks.

diablo7 les gusta esto
United StatesTeenyMeany4 years ago

As a console player I'm at a huge disadvantage when it comes to performing slope boosts. But I've found that when falling you can hold the thumb-stick back in the direction of the object you are falling off of and stick yourself against/into the edge. This will allow you to build as many jump inputs as you want and then release it. This trick has helped me perform major skips on maps like Exultia, the dev room on Mars Core, and the whole of Urdak. (There's also a new one I found on Nek 2). Of course it isn't as simple as I'm making it sound and it can't be done on every edge. Nor it is entirely consistent...

This method is really only important to console runners as it would be slower than anything PC currently has. I'm not necessarily taking credit for this either, just hoping to spread the word in case some console runners are looking for bigger stuff and more time save. It's also entirely possible PC already discovered this kind of thing and skipped over it for being too slow. O_O

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