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speedrun: SpyParty
JapanMarteeny9 months ago

goated toby RNG

hilo: The Site
JapanMarteeny4 years ago

@Oreo321 Can you elaborate on what you mean by "legal reasons"?

hilo: The Site
JapanMarteeny4 years ago

Why are Americans and Europeans allowed to represent their home country from anywhere in the world, but Asians are not?

Asking as an Asian living overseas.

JapanMarteeny5 years ago

This is a work-in-progress list of known changes in Reroll from PS2. Many of these “changes” are a result of Reroll being a direct remake of the Japanese PS2 version. They are denoted as [JP]

General: • Many NPCs have slightly different movement patterns • When there is an object obstructing the camera, the game lets you see through it now (was just the silhouette of the katamari in the original) • On PS2, moving objects that get "knocked" are paused when out of view. (i.e. they won't get up and run away unless you're looking at them). In Reroll, they will run away even off-screen. This makes certain things like the dogs in Mas9 harder.

Timers: • In addition to load times being significantly faster on Reroll(PC), the timer durations on each level have been changed https://i.imgur.com/SjcF2Rc.png

Overworld(level selection): • Starting position changed

Mas1: • [JP] Music on first playthrough plays “YOU ARE SMART” instead of “Wanda Wanda” • The TV stand no longer has random spawns. Always directly across from sleeping mom. • [JP] The tutorial after beating the level is now skippable.

Mas2: • The TV stand no longer has random spawns. Always directly across from sleeping mom. • As such, it is no longer one of the possible spawn objects.

Mas7: • The 4th step has been moved from the water to the police station

Mas8: • [JP] The mini-vans on the hill are now full-sized vans.

Other: • The "Globe" object is listed at the same size (1m8cm) but is bigger (1m12cm3mm)

grass les gusta esto
JapanMarteeny5 years ago

A demonstration of how much snaking affects momentum (with controller input):

grass les gusta esto
JapanMarteeny6 years ago

You have to wait for the mouse to get to the end anyway so it wouldn't save any time unfortunately. In fact, on console, the mouse causes a lot of lag when he's on screen so this wouldn't be the best idea.

JapanMarteeny6 years ago

You can remove the lag in DDD on emulator by setting Counter Factor to 1 in settings

JapanMarteeny6 years ago

Yeah it's allowed. Just do an RTA without BLJ or Mips clip and the world record is yours!

alaris les gusta esto
JapanMarteeny7 years ago

I would say leave as is. I don't know what 'hiding' means for this site, but keeping them on the side for people who want to see them is good. Kind of like how the Japanese LB does it.

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