Heyhey, I agree that it would be better to show times in milliseconds. Currently checking if we can group them somehow so we don't have to enable milliseconds for all ILs
Deleted message without the insult by Spyrunner13:
"I mentioned shortcuts and they are not used. Only the one in the first level is hard to do. If it's not clear,in the last level of the gobelin town: you don't need to drag the yellow plateform AT ALL. It look like Dinesh learned the exploits and not the basic game, missing natural shortcut,all the ones that use teleport and he's bad at fighting.His "NG+guide" is just an exploit compilation."
Just a quick thread asking if there are people that would be interested in running IL's for this game.
The main problem is not really being able to get oob in a lot of places (and often times you can't do anything once you are oob), so you are restricted by the level design. The only real skip I know that is a big time saver at the moment (and not used in my run) is the 6-2 gate skip, which as far as I'm aware is either rng or unreliable at best. I'm not saying my run is perfect, far from it, but with the skips/tricks known so far I don't believe -35min is possible. You also shouldn't look at RTA, because of the amount of load times (I play on the first PS4 model) you have compared to Knack 1, and we only use RTA there, because no one knows how the game measures IGT.
The Run is finally finished. Will show it off on stream this Saturday (08.06) at 8pm CEST and give some commentary as well.
Quick update: Currently at 34/50 segments. Only Chapter that worries me now is 12-2, depending on how hard it will be to execute the new/old skip (not sure if the new skip is possible yet). Should be finished with the segments by next week, but I don't know how hard it will be for me to put them all together. Will post again once I'm done with all segments
Since I'm done strathunting the game (and very inconsistent at running it), I thought it would be interesting to see how fast the game can be with everything we found so far. The run will consist of 50 Segments (one for every level) and will use every IL strat we know. I'm not sure how long it will take me to finish, but I hope to be done in 1,5 months maximum. I will also stream the process and once finished add commentary for the entire run regarding routes and skips. Afterwards I will probably retire from this game (might do some more IL runs I haven't yet) and move on to Knack 2.