I noticed the only games from the Valkyria series on SRC are ones that have been localised outside of Japan. As Valk Rev has recently been localised, I'm curious to know if there is any interest in running it. It's quite a different experience to the older games in the series.
Hello,
Having never speedrun a FF in the current or last generation I have no idea how often updates for these types of games (JRPG/FF) happen, and how often they affect routing among other things.
Having speedrun a reasonable amount of Destiny I can tell you that the game as it is now is nothing like how it was 2 years ago, and some of the tricks/gitches you could do can no longer be performed (due to a patch removing them). That meant that the post 2.1 runs could never be as fast as the pre-2.1 runs(that used a movement trick). Having a game that gets patched/changed often is a bit unpleasant to run.
I'd like to ask the community how often things like this happen for this type of game in the current "always connected to the internet" era.
Thanks,
-Cloaky Hunter
EDIT: Formatting.
I noticed that the leaderboards for this game are located at "megamanleaderboards.net". I am curious as to why they are not located here (speedrun.com).
FF 7 recently came out on the PS4, and it's quite different from the PSX version. Having not played the PC version to compare, I'd like to know if the PS4 version would be in it's own category.
Just created a community on the PS4 for speedruning Destiny called
Destiny Speedruns
Feel free to join.
I was wondering if anyone knows if the sparrow continues to move at the same speed, slows down or speeds up while you're in the air.
It seems I haven't done an introduction yet. I've been interested in speedrunning for a while, and only recently started submitting runs. At the moment I'm primarily running Destiny on the PS4 as it is really easy to record runs, and requires no additional software/devices (and I enjoy the game). I'm looking forward to contributing to the community.
Just curious about the game timing.
a) Does the speedrun (of an IL) end when you get the "Mission Completed" popup, or when you kill the last trigger (usually some strong enemy)?
b) Is the mission timer affected by the 30 second wait after you get the mission completed popup?