Hilos
Hi!
I have a NES with composite output connected to my Elgato Game Capture HD capture card. Then, connected in USB port. When playing on my PC monitor, I have about 1 second lag. Most of the time, I use the R/F output of my NES to connect to an old CRT monitor and it's fine. But for splitting the run, it's useless since I have lag in OBS. Is it config related in OBS? I want to use the Elgato since I paid for it and it captures well, but I was expected to have something more real time.
Hi! I see the two runs using console for the run (no mention of EMU on the leaderboard). How was it made? I mean, is there any output possible on the console itself?
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Do you know if all glitches are present on Nintendo Switch Online version of Zelda?
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