This is a different way of doing Doberman. Posting it here because it's most likely slower.
SAN ANDREAS Most of the things are set on default for me. These are the only things I've changed:
Action - Middle Mouse / Extra Mouse Button (depends on whether I use DINPUT or not, extra buttons only work without it) RMB - Leaning forward (I prefer this one because I can still despawn vehicles while driving a bike)
Other than these I use Alt for leaning forward as well and Left Shift for leaning backwards. I use this when I'm flying and holding a phone call at the same time. This isn't needed if you use something like Capslock/Shift/Ctrl as an action key.
Being on a bike is another great use of setting leaning backwards like this.
III Default stuff again except:
Left Alt - Despawning traffic (aka changing the camera) (I don't like to take my hand off the mouse unless I'm flying the dodo) Extra Mouse Button - Submission (It's easier to hold taxi and other submissions, especially through the mission SCaM)
Arrow up - Dodo down Arrow down - Dodo up
I simply set this to make dodo flying at least a little similar to San Andreas (Default is Num 9 and Num 6)
A! I'm okay with my vote not being counted as I don't have a run on the leaderboards.
Would it be possible to change my name to BangarangPls ? Thank you in advance!
This is useless for Any% at this point but I've seen people post strats for 100% so I might as well post it here.
This could be useful for All Missions and 100% runs.
the idea itself isn't too bad, but it wouldn't really work for this game. in most games that have "w/dlc" categories, there's a bigger time difference between the normal category and normal category w/dlc. and in this game there isn't too much difference. (but don't take my word on this, i don't run this game)
S: i agree with all you said. and i wouldn't even mind if sa and vc was changed to III's timing method. i was just wondering why aren't they using the same timing method. but yeah if somebody rly wants to change it, they will. i don't care about it that much.
but why did they start using this "start the timer as soon as you skip the cutscene" method back in 2011/2012 in the first place?
I was thinking of making this for a long time i was just too lazy.... anyways i noticed that in vice city we start the timer when we gain control of the character but in gta III we start it as soon as we skip the first cutscene. This is weird because these 2 games are almost the same (they have an unskippable starting cutscene) but they still have different timing methods. As in most games that use RTA we start the timer when we gain control of the character, i would suggest doing that in GTA III aswell. Opinions?
5, as anyone can obtain paid dlcs too :P
c'mon guys we need more selfies SwiftRage
@ceilingfridge that's not rly a reason to allow it
I will have to agree with you. You had to use the frame limiter in both III and VC so there's no reason to allow anything else in SA.