i mean yeah but it really shouldnt take 9 months for a wr
I checked out the category Icarus ssg co op today and saw the wr was 1:43* I thought I saw a lower record so I checked it out and found out the record was, to my knowledge around 1:23* I understand that the run queue is absurd and runs take a while to verify, but this is a category with a lot less runners than the main leaderboard. And it only took Hanabi’s 1:47* fwr 2 months to get verified, so I don’t understand why it’s been 9 months and his 1:23* still hasn’t been verified.
if enough of us start doing they got to make it a reality right?
this brings up an intresting point: i think a sepreat category for each type of end fight (normal, beds, oneshot) could be a good idea, kinda like the 120, 16, 0 star categories on sm64, it could be setup like ssg or rsg on the leaderboards
@Armpitsmoothie i get your point, but taking this into acount how would you see a glitch be defined
Recently, a strat called oneshot, was developed to kill the ender dragon with a single arrow. I believe this is a glitch. Before we can classify it as so, however, we need to define what exactly a glitch is. My best definition is using one or more features of a game to cause a unintended result. If you have a better definition, please share it with me, otherwise, lets look at an example of a glitch that is currently banned. Leaving and rejoining to negate damage. this is a glitch that has always been illegal, and matches my definition as so; the mechanic in question is rejoining giving you 3 seconds of immunity. This causes a unexpected result, or an abuse, intentionally negating damage, with the feature being intended to protect the player from mobs spawn killing the player on join. One shot, combines 2 features to create a unexpected result. These features are: arrows having uncapped damage, being tied to velocity, and the ender dragon giving insane velocity. I cant say what the uncapped arrow damage is for, with my best guess being mojang didnt feel the need to add one, because they thought the bow charge was enough to cap it. And the ender dragon velocity likely being to prevent the player from getting to close, and to send them flying when they get hit. Whilst i cant sayt his for sure, what i can is that this feature wasnt intended for the player to be able to one shot kill the dragon with a single arrow. If one shot is allowed in glitchless, all glitched that dont involve external programs would be allowed. This includes everything from save and rejoining, to the f4 duplication glitch, to basically anything currently outlawed, And since these are outlawed, it clearly means the mods dont want this abuse of features in runs, which, as defined currently, is exactly what one shot is.
On behalf of everyone who has ever played this game, thank you for keeping intrest in this game. I wish you luck in your speedrunning career.