If you think that listening to the greatest speech ever given about game design is just 'waiting', then I don't know what to say. We just have different ideas of what is interesting. Maybe you already listened to it, so what? I have listened to it at least 12 times at this point and I still get new things from it.
Also, this attitude of 'only do things that are very convenient for the player' seems to devalue the core idea of this style of game design, which is to explore for interesting phenomena, and to highlight those, and to make maximum use of the ingredients at hand.
So I don't think we're getting any 'click here to skip speech' buttons any time soon.
Will look into it. This is not a very visible place to report errors, for future reference.