Spyro 2: Ripto's Rage! in 11m 24s by
Descripción
I edited the igt to reflect the newly established timing rules. Timing ends 14 seconds before I open guidebook assuming igt follows real time when Spyro is controllable!
Death right after checkpoint that cost no more than 10 seconds IGT. Otherwise I'm happy with it, time to learn Aquatic Towers EoL I suppose. I stopped the timer after he finishes his entire dance when he shifts back to idle animation.
Tabla de clasificación
Categoría
Spyro 2: Ripto's Rage!
Hard Drive Type
HDD
Partida
Rango
Huérfano
In-Game Time
11m 24s
Tiempo
21m 25s
Fecha
Plataforma
PS4
División de tiempos
Proporcionado por Splits.io
# | Nombre | División | Terminado en |
---|---|---|---|
1 | Glimmer | 1m 55s 530ms | 1m 55s 530ms |
2 | Idol Springs Oro | 2m 59s 888ms | 4m 55s 419ms |
3 | Colossus | 2m 39s 961ms | 7m 35s 380ms |
4 | Hurricos Oro | 2m 20s 938ms | 9m 56s 318ms |
5 | Sunny Beach | 2m 28s 565ms | 12m 24s 883ms |
6 | Aquaria Towers Oro | 2m 33s 399ms | 14m 58s 282ms |
7 | Crush | 2m 36s 431ms | 17m 34s 714ms |
8 | Bad Dance Oro | 4m 05s 074ms | 21m 39s 788ms |
IGT Manipulation
After some discussions with the mod team, we feel the time has come to officially set a ruling on IGT manipulation for Console runs.
As you probably know the console version of SRT is timed using IGT. This is due to the complication of setting up a load remover for console. IGT has its flaws, but i
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