Spyro 2: Ripto's Rage! in 11m 24s by
Descripción

I edited the igt to reflect the newly established timing rules. Timing ends 14 seconds before I open guidebook assuming igt follows real time when Spyro is controllable!

Death right after checkpoint that cost no more than 10 seconds IGT. Otherwise I'm happy with it, time to learn Aquatic Towers EoL I suppose. I stopped the timer after he finishes his entire dance when he shifts back to idle animation.

Tabla de clasificación
Categoría
Spyro 2: Ripto's Rage!
Hard Drive Type
HDD
Partida
Rango
Huérfano
In-Game Time
11m 24s
Tiempo
21m 25s
Fecha
6 years ago
Plataforma
PS4
Detalles
Jugador
Verificado
6 years ago
Enviado
6 years ago
División de tiempos
Proporcionado por Splits.io
#NombreDivisiónTerminado en
1Glimmer1m 55s 530ms1m 55s 530ms
2Idol Springs
Oro
2m 59s 888ms4m 55s 419ms
3Colossus2m 39s 961ms7m 35s 380ms
4Hurricos
Oro
2m 20s 938ms9m 56s 318ms
5Sunny Beach2m 28s 565ms12m 24s 883ms
6Aquaria Towers
Oro
2m 33s 399ms14m 58s 282ms
7Crush2m 36s 431ms17m 34s 714ms
8Bad Dance
Oro
4m 05s 074ms21m 39s 788ms
Estadísticas del juego
Seguidores
737
Partidas
2,831
Jugadores
356
Últimas noticias
IGT Manipulation

After some discussions with the mod team, we feel the time has come to officially set a ruling on IGT manipulation for Console runs.

As you probably know the console version of SRT is timed using IGT. This is due to the complication of setting up a load remover for console. IGT has its flaws, but i

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