Any% No Coins 1-1 through underground section
5 years ago
California, USA

I think this is a subpixel-dependent trick because at times mario might collect a coin, and sometimes he doesn't land on the walljump pixel to the left.

How I did it: I run to the wall on the left and release left when mario is about to hit the wall. I think doing this will put mario to the exact same subpixel, but I'm not sure. Next, I do down+right and jump to do a fast acceleration, then I do another small jump in order to land on the walljump pixel, then I pause the frame Mario lands on it. Next, I switch from thumb grip to claw grip and buffer the inputs L + A, I then unpause the game and I do a full jump. Mario might land on walljump pixel to the left, and if he does, do a jump from there as well, which is enough height to get Mario on top of the underground section.

Smocesmoce, KilleDragon y 6 otros les gusta esto
New Hampshire, USA

I don't think he would collect a coin when he's inside the wall, I can't be too sure since I haven't seen the trick done in a while.

KilleDragon les gusta esto

Is there a way to wall clip on the bottom row? Kind of like the one people used to try in 4-2.

NickySteingraber y KilleDragon les gusta esto
New Hampshire, USA

@hitzcritz I don't think anyone has done it but it may be possible.

Québec

I tryied and never got it, maybe it's possible but I never pulled it off

KilleDragon les gusta esto
Antarctica

It's not possible to clip into anything while mario is falling, without collecting a coin, in any level. The coins are the thing that make the falling clips possible. The bottom row clip here is impossible.

KilleDragon les gusta esto
New Hampshire, USA

Jetu there's the 4-2 clip. Technically you're falling when you clip into the wall. Kappa

KilleDragon les gusta esto
Antarctica

I said the coins make downwards clips possible I said the coins make downwards clips possible I said the coins make downwards clips possible I said the coins make downwards clips possible I said the coins make downwards clips possible I said the coins make downwards clips possible

KilleDragon y Gaster319 les gusta esto

The coins have nothing to do with the mechanics of Mario though

ok so This necro is worth it ok so I made an rrr TAS of this coin skip, and have come to the conclusion that this method costs time. Here's the math. On a normal any% run, you would complete the level in 29.7 seconds. On a no coin run going through the not underground, you would complete the level in 32.1 seconds This means that taking the underground route in any% is 2.4 seconds faster, or 7 framerules.

On the normal any% route, when you complete the underground you optimally complete it with a 380 on the timer. When you do the no coin underground route, I was able to complete the underground with a high 372 on the timer with a TAS. This means that the underground is 8 framerules slower vs the normal underground, and also means that it is 1 framerule slower than taking the upper boringo non underground path.

I have the TAS in case you want to see it.

in ma hu ji hu inmahujihu

youtubeman06 y KilleDragon les gusta esto
Basque Country

Okey send it to the thread lol

(prepare yo ears) Yes I collected a coin, it is just meant to show that the movement is going to cost time over the overground route

KilleDragon les gusta esto
Pennsylvania, USA

micheal p instenifies

KilleDragon les gusta esto

But if you clip into the blocks under the coins?

KilleDragon les gusta esto

@Johnny_Mandarino what is you clip into the bottom row?

KilleDragon les gusta esto

What ablout going to the very left and doing a fast accel? Do you have enough speed? Probably not

Editado por el autor 5 years ago
KilleDragon les gusta esto
Basque Country

@Lul_ecks_dee

  1. WHAT A HELL PROBLEM HAVE YOU WITH THE MICROPHON DUDE! XD (not to offense)
  2. You pick a coin, and you didnt finish the level :)
Editado por el autor 5 years ago
United States

Taking the pipe is multiple framerules faster in a TAS.

Estadísticas del juego
Seguidores
991
Partidas
5,202
Jugadores
902
Últimas noticias
11x Categories - New Timing Method

Hey Folks!

Just wanted to announce a new change to timing methods for both 11x categories. The new timing standards are as follows:

  • Timing starts from power-on/reset (or game select if you're using one of the combo cartridges).
  • Timing ends on grabbing the axe on the 11th run.
  • Time betw
1 year ago
Últimos hilos
Publicado 4 years ago
4 respuestas
Publicado 4 years ago
27 respuestas
Publicado 4 years ago
2 respuestas
Publicado 4 months ago
6 respuestas