Any% in 5m 12s by
Descripción
Finally it all came together after a long hiatus of practice. Oh it feels good. Somehow pulled of the walljump just to top off the perfect run. At the end of the youtube video i show all the equipment and hardware, any queries and im happy to supply any info or footage. Time to learn 8-2 properly, i guess, go for that 5m11s tied wr.
Tabla de clasificación
Categoría
Any%
Version
PAL
Partida
Rango
12th
Tiempo
5m 12s
Fecha
Plataforma
NES
División de tiempos
Proporcionado por Splits.io
# | Nombre | División | Terminado en |
---|---|---|---|
1 | Easy | 0m 31s 389ms | 0m 31s 389ms |
2 | Harder than it seems | 0m 31s 540ms | 1m 02s 929ms |
3 | Firework Oro | 0m 39s 253ms | 1m 42s 182ms |
4 | Easy every time Oro | 0m 29s 779ms | 2m 11s 961ms |
5 | RESET Oro | 0m 52s 479ms | 3m 04s 441ms |
6 | BBG? Nah im trash | 0m 41s 486ms | 3m 45s 928ms |
7 | Bless RNG Oro | 0m 36s 105ms | 4m 22s 033ms |
8 | Be nice to me Bowser Oro | 0m 50s 728ms | 5m 12s 761ms |
Requirements for High-Level Any% Runs
Any% (NTSC) runs below 4:57.000 must now fulfill additional requirements in order to be verified.
- The run's full session must be included in the submission description.
- For emulator runs below 4:57.000, some form of input display must be visible for the duration of the run. A hand-cam or input
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