Is No Save/Load/Death for Promise Category Interesting?
2 years ago
California, USA
CECEdotgay
She/Her, They/Them
2 years ago

There are no entries in the Promise Category. Is this because the fastest way to get the Promise ending would be to do a Memory run with a bunch of saving/dying/loading tacked on? (Therefore making it boring?)

I'm an amateur runner, and I've managed a Promise Ending run without saving, loading, or dying in a little under an hour and a half as a proof of concept.

The interesting part is that in addition to needing to cheat death 8+ times, spend 5+ (possibly 10+) minutes in critical, and take 1900+ damage, you still need to kill a minimum of 90 enemies. Now stuns, weapons, and ammo, and enemy placement become (more) relevant.

So talented runners doing serious routing of above might be cool. Or am I totally off somewhere? (If it's the content of the ending, I p. much cry every time, but it seems like a "good" ending compared to Memory or Leave.)

TL;DR - Please give me a good reason to or not to make some poor moderator watch my deathless, 90-minute Promise Run.

Editado por el autor 2 years ago
Arizona, USA

We haven't found any great ways to get promise so far though we have looked in to it a bit. We have a discussion thread focused on Promise ending routing on the Discord if that interests you. If you would like to submit that is perfectly fine.

CECEdotgay les gusta esto
California, USA
CECEdotgay
She/Her, They/Them
2 years ago

Oh sweet, I hadn't checked the Discord for a bit. I'll catch up on the thread and chip in any info I have that might be useful.