Any% in 21m 49s 100ms by
Descripción

First 21:4x, and the first run that is fast enough to be a 21:xx even without the new strategy of ATC in 8-C. However, I have very mixed feelings about the run.

This is due to timeloss in 5-1 due to a missed pipekick (~0.5 seconds), missing donut jump in 5-3 which also makes wss impossible (~0.9 seconds), ~0.8 seconds of general timeloss in 8-A due to sloppy movement, and finally ~1.6 seconds of timeloss due to mistakes in 8-C.

There were also some smaller timelosses found in 5-GH first room, 8-2 turnaround, 8-1 shellboost and pipe entry, 8-7 jump exits, and some even more minor timelosses found in most levels not mentioned.

Despite all of these mistakes, I am happy to get a clean 1-1, 5-T and 5-4 in a run, as those are some of the hardest levels for me to get an optimal time in.

Due to burnout from Any%, I will not be continuing attempts of this category for a short while, as I need a break from the grind. I will be streaming other categories and other NSMB games in the meantime on my Twitch channel.

Tabla de clasificación
Categoría
Any%
Platform
Physical
Partida
Rango
Primer lugar
1st
Load Removed Time
21m 49s 100ms
Real Time Attack
23m 54s 333ms
Fecha
10 months ago
Plataforma
USA / NTSCWii
Detalles
Jugador
Verificado
10 months ago
Enviado
10 months ago
Estadísticas del juego
Seguidores
3,303
Partidas
8,368
Jugadores
1,736
Últimas noticias
Submission and Leaderboard Update

Hi everyone!

As of May 1st, 2024, the process for submitting full-game runs has changed. When submitting a run, please leave "Load Removed Time" blank unless you achieved a time under a category's specific retime barrier. **For categories without a retime barrier, please only fill out "Real T

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