Descripción

Felt this star was improvable so I gave it a shot, the biggest issue is that Koopa's stopping position is luck-dependent (afaik based on initial interaction angle & finish time), and 95% of the time he runs right into the wall before decelerating. Even when getting that good run though, it's hard to perfectly time interacting with him while maintaining enough speed to jumpdive. Afaik the somewhat silly movement during the Koopa race matters little if at all.

This run's definitely improvable but not worth it for now. I mostly just wanted to get a decent run with the speed-conservation ending lol

Tabla de clasificación
Nivel
Harm Police City
Categoría
Single Burger
VC burgers
Koopa Race
Partida
Rango
Primer lugar
1st
Tiempo
0m 32s 100ms
Fecha
20 days ago
Plataforma
N64ᴇᴍᴜ
Detalles
Verificado
20 days ago
Enviado
20 days ago