Category Extensions: Discussion
Category Extension Idea w/reference video: Life%
Concept: Start the game and collect all lives without dying ONCE. Beat the game with the max amount of lives on your life counter. Example: Extreme Lives would be 11.
Restrictions:
- No Easy runs since the difficulty provides unlimited lives. Medium, Hard, and Extreme Only.
- No Death Warps since they would cost a life and therefore not satisfy the number of max lives.
- Getting Heart containers in both Himalayas and Transylvania may be a really good idea if playing on Hard/Extreme.
A video showing all life/health locations for the Extreme Difficulty.
@hustlebacher are you saying that the glitchless category should seperate Extreme and the Easier difficulties? Also the idea for Cat Extensions [at least with my focus] is to create different types of runs so that there's more to go for other than the two main cats.
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