I would like it if both don't use timers to time runs that are inaccurate and
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If the run seems timed accurate, do nothing (having to download and time every run is bullshit as the user should be capable)
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If it's clearly timed wrong an amount not accurately measurable without downloading, download the video and time it not with a timer but with the frame length of the video (Craftain uses VSDC and I know it has that, idk about tac lol).
I hope they listen xd
Also mandating an official timer is gay (I'm leaving modship soon I can say this stuff)
Since I wont be going for runs anytime soon, I won't be using a timer to time runs. Ill use the method DaFatMan uses
The sony timer is 100% accurate, it's where thunder's timer is from (and many other timers).
Don't worry though, I'll use the built-in sony timer to time, not the rainbow version (since it's rendered it might make a difference of 1 frame) - The built-in timer is based on frames so it's basically the same as using DaFatMan's method
If you don't have sony vegas I'd get a adobe trial and render a timer (from after effects) instead of downloading one that'll be compressed.