Potential Timer Issues with New Mods...
7 years ago
United States

I would like it if both don't use timers to time runs that are inaccurate and

  1. If the run seems timed accurate, do nothing (having to download and time every run is bullshit as the user should be capable)

  2. If it's clearly timed wrong an amount not accurately measurable without downloading, download the video and time it not with a timer but with the frame length of the video (Craftain uses VSDC and I know it has that, idk about tac lol).

I hope they listen xd

tac23tac23 les gusta esto
United States

Also mandating an official timer is gay (I'm leaving modship soon I can say this stuff)

Editado por el autor 7 years ago
tac23tac23 les gusta esto
United States

Since I wont be going for runs anytime soon, I won't be using a timer to time runs. Ill use the method DaFatMan uses

Singapore

The sony timer is 100% accurate, it's where thunder's timer is from (and many other timers).

Don't worry though, I'll use the built-in sony timer to time, not the rainbow version (since it's rendered it might make a difference of 1 frame) - The built-in timer is based on frames so it's basically the same as using DaFatMan's method

Texas, USA

If you don't have sony vegas I'd get a adobe trial and render a timer (from after effects) instead of downloading one that'll be compressed.

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