For individual levels, turbowarp poses a lot of cheating possibility.
Let me explain:
In the turbowarp advanced settings, you can select a specific framerate to play your game at, say 15 fps, or half speed. This allows for more precision on tight jumps, and more strategies that are faster than the current human ones. However, in the video below, I have demonstrated that playing a replay that was recorded in 15fps at full speed results in a correctly working replay. As I said previously, this could result in some TAS-like runs with no way to prove they were cheated, aside from the fact that they were done on turbowarp.
Well then I guess you need a video proof (but record it while you get the time instead of the replay)
That sounds good, but what about all the world records that are just replay codes? What should we do with them?
I know it is fairly tedious, but how else would you get proof that the runner is not cheating?
I understand, it just feels silly that you can literally cheat an entire run with no proof against it
This is definitely a problem. Without knowing how to even detect where you are playing, (which influenced the run) there's no way of telling if the person cheated or not
arnt u allowed to use tas on some runs? a lot of the current wrs use it
no, the level 5 wr uses tas.
but maybe it doesnt count because of that and is not uploaded on this site
imma check
but the actual wr definitely uses tas
yeah 12.9 by thepurplebanana [this is not made by me btw]
[all credit goes to https://scratch.mit.edu/users/thepurplebanana66]
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yeah but he used pause-buffering, which is a TAS-like strategy. And it was't posted here, so I think he knew it didn't count
also what other WRs on here use TAS?
@PolarYt323 actually WRs in Appel is people speedrunning without the help of tools so TASes aren't counted as WRs, rather they're (TASes) there to find out how fast a level can be beaten