Descripción

Killing that one guy and resetting, which added like an extra minute, was 100% calculated. Trust.

Mod note: retimed to 0:57.10. Timing starts at the 'flashlight off' sound effect as per Crew Expendable timing rules. Timing ends when a game over screen is triggered - this may be via killing a civilian or ally, as is the case in this submission.

Tabla de clasificación
Nivel
DLC - Crew Expendable
Categoría
Death%
Glitch Tech
NMG
Difficulty
Nightmare
Partida
Rango
Primer lugar
1st
Load Removed Time
0m 57s 100ms
Fecha
10 months ago
Plataforma
PC
Detalles
Jugador
Verificado
8 months ago
Enviado
9 months ago