Disney Infinity 1.0 Playset Movement Optimization Pt. 2 WHERE'S CARS?
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Disney Infinity 1.0 Playset Movement Optimization Pt. 2 WHERE'S CARS?
Updated 8 years ago by Jak8

Okay, so that was all the playsets in 1.0... except Cars. But the problem is that there's not really much to say about the Cars characters and how to optimally move with them. They all control the same, have the same hit box, and they each get turbo, so it really doesn't matter what character you pick. All I can say is unlock all bars of turbo as fast as you can so you can go as fast as possible all while still being able to store turbo a lot more. I guess one thing I could say is to try to hit as few walls as possible, as the physics in the game like to make you lose control the moment you hit a wall way too hard. Another thing to say is that unlike Cars 2 where the Spin trick got you more turbo, it is now a 360 spin, so it doesn't really matter what kind of trick you do. But I would honestly still go with the spin as it is the safest to land, so it is better. And that's really all I have to say about the Cars playset.

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