Zeitabschnitte
Bereitgestellt von Splits.io
# | Name | Split | Beendet am |
---|---|---|---|
1 | Intro Games | 4m 59s 050ms | 4m 59s 050ms |
2 | That's Life! Gold | 5m 55s 842ms | 10m 54s 892ms |
3 | Fantasy Gold | 4m 59s 155ms | 15m 54s 047ms |
4 | High Tech Gold | 5m 20s 122ms | 21m 14s 169ms |
5 | Nintendo Classics Gold | 5m 55s 428ms | 27m 09s 597ms |
6 | Remix Gold | 4m 21s 261ms | 31m 30s 858ms |
7 | Nature Gold | 5m 35s 199ms | 37m 06s 057ms |
8 | Sports | 6m 14s 216ms | 43m 20s 273ms |
9 | Food Gold | 5m 17s 348ms | 48m 37s 621ms |
10 | Culture Gold | 6m 22s 330ms | 54m 59s 951ms |
11 | Remix 2.0 Gold | 5m 28s 759ms | 1h 00m 28s 710ms |
12 | Anything Goes | 6m 08s 484ms | 1h 06m 37s 194ms |
13 | All Mixed Up Gold | 6m 04s 230ms | 1h 12m 41s 424ms |
14 | Super Hard Gold | 2m 17s 658ms | 1h 14m 59s 082ms |
15 | Thrill Ride Gold | 2m 32s 008ms | 1h 17m 31s 090ms |
16 | Penny's Mix Gold | 4m 53s 058ms | 1h 22m 24s 148ms |
17 | Showdown | 7m 42s 765ms | 1h 30m 06s 913ms |
does japanese make a difference?
hey guys, just thought i'd give an update on some findings from recently.
back when the game first came out there was a small conception that jp would be faster since in other games, japanese and other similar languages are faster than eng generally due to faster scrolling text/less text boxes.
Kürzliche Durchläufe