Threads
EnglandxZeKo1 year ago

I have now changed the starting of Full Games.

The community have decided that they would like to be able to start at any location, as its NG+ after all!

The rules have been changed on the desired categories.

Any% NG+ Solo's You will have to go into the mission levels and choose The Atlantic Wall to begin, as New Campaign will revert you back to the submarine deck.

Any% NG+ Co-op You can start at any location, starting with Atlantic Wall as you don't have the option for New Campaign.

I will later add the addition to another category, Any% NG+ OSL which will be all the original starting locations if people want to run it.

If you have any questions or you have a category you would like to run then contact me though SRC or discord and we can discuss.

The newest category idea is having the longest shot ILs (Time Ascending) and Welrod Only (Iron Sight) 450m Loose Ends.

Good luck and Happy Speedrunning!

EnglandxZeKo3 years ago

Due to the In-Game Timer not properly giving the correct times up to dying or restarting the checkpoint we are changing to Real Time with and without loads.

I have been working with Kuno to make an autosplitter with removed load times. Removing the loads times will make it fair for everyone whilst still making it consistent for other categories. (Sniper Elite and Authentic Plus)

This is for PC only, Console players will still record Real Time and the moderators can remove the loading times. You can access the autosplitter through Livesplit.

Right click Livesplit > edit layout, input and select the game. Then under click activate and ok it.

Some rules have been relaxed, except from proof of difficulty in higher levels, quick saves and load which are still not allowed.

I have gone through all the full game runs in all difficulties and re-timed.

Individual levels WILL not be touched and carrying on using the IGT.

EnglandxZeKo3 years ago

Hey guys, I was wanting to see what the community thought about if the sniper elite games all got together and made similar rules so each game can be played consistently.

I know for the game I mod, Sniper Elite 4, that it's currently RTA Loadless which the community had voted to switch the any% category to be a compilation of IGT times for each level, but I had noticed for SE1/SE2 that they both don't have anything close to that they still use RTA timing method (SE 3 seems to have a load remover when I tried it out.)

I know this community isn't big like many other series but a big reason for that is there is a obvious lack of consistency between each game, as I know many of the SE4 runners would like to branch to the other games. Especially with Sniper Elite VR coming out soon and hints about SE5 coming out.

I would love feedback about this and to see if any of the runners would be interested in seeing the games be consistent.

Also, I had converted the Sniper Elite 4 discord into a general series discord so could the mods of SE1-SE3 also add this into their games so runners can be linked to there as well. https://discord.com/invite/RvJ82gf

Xbek und Makarov360 gefällt das.
EnglandxZeKo3 years ago

Are DLC stuff allowed in any%?

EnglandxZeKo4 years ago

Hey all,

If a game has in game timers, but on restart checkpoint it does not add the time after the failed checkpoint, if someone legitimately failed and restarted the checkpoint and completed it, the final in game timer for that level is then incorrect.

If disabling restarting checkpoints, the harder difficulties are then very hard. And the hardest difficulty, you have to restart the level.

The community doesn't want to go rta and stick with in game time. Is it then a true speedrun if someone can repeat a level that they previously failed and the completed in game time is their final time for that level?

My thoughts are, letting the full game have at least one legit death and write off the failed time.

Allowing the restart checkpoint back and giving a penalty of say 20 seconds.

Allowing the restart of either checkpoint or restart and use the real time to add to the in-game time of both in games?

I am just unsure and need opinions please. Thank you for you time.

EnglandxZeKo4 years ago

Wondering if NG+ is a possibility? As I know of some problems with it.

How would Individual levels work as Altai Mountains skips the beginning? Usable items which needs to be unlocked? Don't know if its a glitch or not but once you completed the level the first time when you go back and play a previous level once you done say one mission and go and upload theres not button to continue only exit?

And just ran proving grounds and there is no timer at the end of the level..

Also DLCs allowed?

EnglandxZeKo5 years ago

I want to add any% difficulties and possibly allobjectives% to the leaderboard. Its seems unfair some people have runs in authentic plus but there's only an any% (cadet). This will be applied to both Full-game and Individual level runs.

I propose 3 difficulties out of the 5 that's in the game. Purely for the fact that it only jumps up a little bit each difficulty. And each of these have a significant step up.

Any% (Cadet) - the easiest of the difficulties, ignores ballistics. Wherever you shoot the bullet, it will always hit the spot you aimed. Your weapons deal a lot more damage. Enemies are dumb meaning they take a lot longer to find you and are not as eager to search thoroughly in every place. (Already on the leaderboard and will not touch)

Any% Sniper Elite - full ballistics, bullet drop and wind are at their maximum, but aim assist will retain. Enemies are a lot sharper and a lot more alert. They will spot you easily, even the slightest movement in a bush. They also have more health, so will be harder to kill with suppressed weapons. They will continue searching for you longer and more thoroughly. The amount of health you lose doesn't regenerate.

Any% Authentic Plus - Maximum ballistics, bullet drop and wind. There is no interface or indicators available to the player. Aim assist is completely off and binoculars have restricted zoom. Reloading with rounds left in magazine disappear. Suppressed weapons can be heard if close enough to enemies. The AI are supernatural in their surroundings, they can spot you very quickly from afar. They can respawn either after a certain time or after an area you left.

Allobjectives% is essentially obtaining and completing both primary and optional objectives for each level. I have rerouted the first level, while I looked into routes for the second level, and its literally going to all 4 sides of the map. May be better if people are interested in co-op.

If anyone has feedback/criticism or any other category suggestions feel free to reply.

Thanks

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