Threads
Russiatotallyaplayer11 months ago
  1. When to start the timer? 2. When to end the timer?

There are no rules about that. The perfect example is "Insanity Ending" category. There is a 6 minute run and a 4 minute run. The 4 minute run is slower than 6 minute run, but Super Mod (StreamCheez) didn't have time to make the rules (The best reason I can think for them to don't add the rules about VERY useful information is they probably didn't have time to) and thats why it happened.

Suggestions for Rules:

  1. Timer starts after choosing what system of degrees would be used, ends when "___ Ending" text FULLY appears.

  2. Timer starts when player starts to move, ends when "___ Ending" text FULLY appears.

Russiatotallyaplayer1 year ago

what about making "longerstamina" a sub-category?

Russiatotallyaplayer1 year ago

title + that can be useful for inbounds

im sure that this glitch is rng but still cool

Russiatotallyaplayer1 year ago

idk if that help

but on farm except "rooster" write "sam"

Russiatotallyaplayer1 year ago

That is will like be cool if there is will be people trying to do fastest 5 Endings, 10 Endings and more.

Russiatotallyaplayer1 year ago

There is glitches in the game like Sending Figure in backrooms, or using bed to get Out-Bounds. What about Any% and Glitchless?

Russiatotallyaplayer1 year ago

我在哪里可以下载这个游戏?

Russiatotallyaplayer1 year ago

i have run its not verifed like 2 week. is there something bad? https://www.speedrun.com/roblox_npcs_are_becoming_smart/run/zqew4l1z yeah this is trash question

Russiatotallyaplayer1 year ago

yep this is the same run, but i didnt done major skips when i was trying to do the run. any% is beating the game any way. no major skips is still one of ways. i am done the run without major skips, so this is can be run for this category too.

i am still probably dumb, so dont mind this post as something not shitpost.

Russiatotallyaplayer1 year ago

i like long run i want do this game any%

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und Happyzombie33 gefällt das.
Russiatotallyaplayer2 years ago

The number π (/paɪ/; spelled out as "pi") is a mathematical constant that is the ratio of a circle's circumference to its diameter, approximately equal to 3.14159. The number π appears in many formulas across mathematics and physics. It is an irrational number, meaning that it cannot be expressed exactly as a ratio of two integers, although fractions such as {\displaystyle {\tfrac {22}{7}}}{\displaystyle {\tfrac {22}{7}}} are commonly used to approximate it. Consequently, its decimal representation never ends, nor enters a permanently repeating pattern. It is a transcendental number, meaning that it cannot be a solution of an equation involving only sums, products, powers, and integers. The transcendence of π implies that it is impossible to solve the ancient challenge of squaring the circle with a compass and straightedge. The decimal digits of π appear to be randomly distributed,[a] but no proof of this conjecture has been found.

For thousands of years, mathematicians have attempted to extend their understanding of π, sometimes by computing its value to a high degree of accuracy. Ancient civilizations, including the Egyptians and Babylonians, required fairly accurate approximations of π for practical computations. Around 250 BC, the Greek mathematician Archimedes created an algorithm to approximate π with arbitrary accuracy. In the 5th century AD, Chinese mathematicians approximated π to seven digits, while Indian mathematicians made a five-digit approximation, both using geometrical techniques. The first computational formula for π, based on infinite series, was discovered a millennium later.[1][2] The earliest known use of the Greek letter π to represent the ratio of a circle's circumference to its diameter was by the Welsh mathematician William Jones in 1706.[3]

The invention of calculus soon led to the calculation of hundreds of digits of π, enough for all practical scientific computations. Nevertheless, in the 20th and 21st centuries, mathematicians and computer scientists have pursued new approaches that, when combined with increasing computational power, extended the decimal representation of π to many trillions of digits.[4][5] These computations are motivated by the development of efficient algorithms to calculate numeric series, as well as the human quest to break records.[6][7] The extensive computations involved have also been used to test supercomputers.

Because its definition relates to the circle, π is found in many formulae in trigonometry and geometry, especially those concerning circles, ellipses and spheres. It is also found in formulae from other topics in science, such as cosmology, fractals, thermodynamics, mechanics, and electromagnetism. In modern mathematical analysis, it is often instead defined without any reference to geometry; therefore, it also appears in areas having little to do with geometry, such as number theory and statistics. The ubiquity of π makes it one of the most widely known mathematical constants inside and outside of science. Several books devoted to π have been published, and record-setting calculations of the digits of π often result in news headlines.

bro(me) have a fake mod nice

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