Yo OutRunners!
I noticed something the other day for the first time in my 9+ years of playing this game.
Slipstreaming doesn't work the way it should. Instead of increasing your speed with every time you do the maneuvre with another car it locks you at that slipstreaming speed until you slow down to your normal top speed.
So let's say you slipstreamed up to 320 km/h and try to slipstream another car. Your speed won't actually increase but rather decrease back to 309 km/h and only then will it start to increase again. Using this knowledge we can do more advanced slipstreaming strats and take advantage of the other car patterns we're given to gain as much speed as possible.
Hello fellow OutRunners!
After playing around for some time today I think I have come up with a potential time save. It's a small one, but I think it could result in breaking the 52 second barrier anytime soon on Palm Beach given you run the stage perfectly and cutting a few tenths of a second off each other stage.
This involves a bit of luck getting the right slipstream pattern on the escape of the stage but if you can somehow manage to get a slipstream up to ~325 km/h JUST BEFORE you enter the final corner before the checkpoint, doing a drift will conserve more speed (and for some reason, gain speed) than if you were to take the corner normally.
I did it today by accident and actually managed to get past the normal 330 km/h cap.
As I said, it's mostly a theory in the testing stage right now as I haven't had enough time to play around with it, but if it works (given we have perfect patterns), we can and WILL go faster.