There are notable examples where using a turbo controller can produce records that cannot be beaten by rapid fire using human power.
https://x.com/i/status/1815896161670291564
However, my turbo controller is 20fps, so I think it's possible to beat it with rapid fire human power.
It would be much harder if I had a 30fps turbo controller.
The aforementioned text is an old one, written 6 years ago.
I think the question of whether or not the official website can be used requires a separate discussion.
- Mapping multiple buttons to one key is not allowed.
Is it possible to assign one button to different keys?
If it's not a problem with JoyToKey itself, but only with the multi-mapping button, I'll start over with that understanding.
Are unwritten rules shared somewhere?
I have seen cases where Turbo/U+D is not allowed under the general rules.
I understand that remapping multiple keys is not allowed, but is it allowed in either case?
- Assign multiple keys to one button using emulator settings without using remapping tools.
- I assign 1P and 2P in the emulator settings to operate them with one controller without using a remapping tool, but each button is assigned one at a time.
- I use the remapping tool to operate 1P and 2P with one controller, but each button is assigned one by one.
- In order to operate 1P and 2P with one controller, assign them in the emulator settings without using a remapping tool. Each button is assigned one by one.
- If case 4 is allowed, additionally assign 1P and 3P and assign movement keys to 2 locations. (Can be moved even in 3P)
- Assign 1P, 2P, and 3P to the keyboard to make it easier to press them at the same time.
- It's actually allowed because it's not written in the rules.
Since "cycles=max" is the fastest to load, I would use max sycles for Gold% if there is no limit.
Comparison of Lemmings 2 loading times at different CPU cycles in Dosbox.