Threads
UruguayVENGENZ3 years ago

I'm sorry and no offense meant - but the new leaderboard looks like it was designed via a free website builder. The old layout was nothing to write home about, but it was miles better than this. There's no way you cannot do better than this. I cannot fathom how this is supposed to be an improvement.

Ivory, HopeTrash und 8 Andere gefällt das.
UruguayVENGENZ5 years ago

https://github.com/thomasneff/LiveSplit.CTRNitroFueledLoadRemover

Here's the link! It's required to remove loads from your runs. If you have an questions/concerns, feel free to join the Discord and we can help you get it working.

UruguayVENGENZ6 years ago

Binding two inputs to one button is now allowed to make the setup for the Gate Clip glitch more consistent.

This is also done so it does not give using KB+M an advantage when doing this specific trick.

This can be done in Steam through big picture mode and on console through remapping the controls in system settings.

Button rebindings are otherwise useless and create no other advantages in game. This new rule will make for a lot less frustrated Crash Bandicoot 3 runners, so enjoy.

CasuallyClutching, GawaynSc2 und 2 Andere gefällt das.
UruguayVENGENZ6 years ago

As of July 7th, 2018, fadeouts before and after loads will now be included in loadless timing. The load remover tool has been updated to reflect this change, and it is required that you update it for future submissions. Any submissions after this change that do not use the updated load remover tool will be rejected. All current runs on the board are being updated to reflect the new timing rule.

The reason this change was made was that upon the multi-platform release of NST, we found that the PC version of the game saves approximately 2 seconds per level over other versions of the game just on fadeouts alone. This was deemed as an unfair advantage, and we found this to be the best solution possible.

TO ALL RUNNERS: Feel free to re-time your runs with the new load remover tool and resubmit them! We have a giant workload ahead of us in re-timing runs, so any help is greatly appreciated!

Mateusdec gefällt das.
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