oh ok, thanks, will keep that in mind for the future. Follow up question, what if hypothetically I got WR, but started on like the 1 or 2 of the counting, would I just be sore out of luck?
For the BTT/STC (break the targets/smash the crystals) All characters RTA, when does the timing start? when you choose from the character select screen, when you restart from in the level, or when the GO appears on screen? the last one saves 3 second over the previous, and about 5 over starting from character select, so will make a difference, especially when it gets very optimized... I personally would say the 2nd one, since starting right as GO appears is not consistent and might result in you starting your timer late
for sora, hes act slower, in part because his fair now gives him some height. Also, since flash is dying out, its no longer going to be possible to obtain an earlier version of the game (to my knowledge), so any char with a faster time only possible on an earlier version will get locked out unless there is some way to get your hands on earlier versions
im trying to lab something for break the targets, and i'm wondering if there is any way to slow down the game without having to resort to making the game FPS worsen via running a lot of other things, anyone know any?
oh... it is, never noticed. I guess thats why I have an S in it, since i have 0%...
Why is event 6 not under the event mode speedrun? its one based off of time, not percent, so why?
for things like total time can they be updated with updates (since otherwise that's a huge disadvantage to newer players for obvious reasons)