Just like for SM64: One of those sub tabs for DS/3DS, one for VC, and one for emulator.
Another thing, why are VC runs displayed but emulator runs aren't? Both have faster loading times.
Yet another thing, how do I get the emulator runs to show up? The option is not where I'd expect it to be.
I think that timing in this game should be changed to real time, hundredths place as the game has become so optimal. Flutterparty and other members of this community, please notify me your opinion on this.
If anyone has made a guide or has notes for the run can they please share them? If no one has I'll make one.
In the WR run I noticed that Waltek didn't use any of the skips in Colossal Fossil Hunt. Is there a reason for this? (I know they may be extremely hard to execute but I'd figure Waltek would master the trick) Also, does anyone have exact times (from the WR run) for every superbrick pickup and for every superbuild? Lastly, did Waltek not use any of the other skips? (I'll eventually watch the whole WR video, but I'm gonna start practicing today so any improvements from the WR will help me practice) Thanks for reading my questions :) ~Quad