The track is not too bad so maybe I'll give it another go at some point.
I actually enjoyed the autocross tracks in my casual playthrough so I most likely will as for doing every single level I'm not too sure
That was intentional to avoid having to go up there but you need to basically graze the side.
This was actually the hardest IL out of all the ones I've done so far. Thanks for the congrats
This was an alright run but still has lots of room to be improved. I'm still just trying to adjust to midnight club 3 on psp after coming from LA Remix.
Thanks for the kind words and I appreciate the welcoming sportsmanship!
So there is a way to bypass text boundaries using the debug save screen. In these videos I show some examples but none are viable for speedruns as they break the current rules. Also in the videos I make saves but making actual saves is not required as simply opening the debug save menu will make a checkpoint which Aaron has said above.
The videos also has details on how exactly these are performed which is done by opening the debug save menu and holding down on the d-pad as the save screen fades out.
Xbox 360 Silent Hill Map Skip -
PlayStation 2 Silent Hill Map Skip -
PlayStation 2 Alternative Radio/Plank Skip -
Note that tricks of this sort should work on the PlayStation 2 versions aswell as the HD collection versions.
update
When you enter the debug save menu at a text barrier the text will remain while you are in the save menu on the HD collection. You can abuse this to perform some of the tricks above without breaking the speedrun rules.
Viable Silent Hill Map Skip (X360) -
You could add a timer afterwards or just use obs to stream and use a program called livesplit to time it.
Start a new game with play hints off, reset the game, start it back up, load the 0% file, then start time when geyser loads in from the black screen.