Such discussions deserve their own thread, so let's open it! Looks like there is interest in including Nitro Island and Powder Rush to the Mod? If they don't have any issue and are ready to be frozen, I can add them soon...
https://drive.google.com/file/d/18yhPZRZNfYDattiv_b4rZ98EhxEI2R1v/view?usp=sharing Discovered by Mimiz and Kimden. 3 seconds faster.
Hi, I suggest to add the new featured track "Mod circuit". This is a pretty short (but beautiful) track, it has the same length as Bovine Barnyard but the defaut number of laps is 5. I did a correct time trial in 1:44 to give you an idea. I have to check but I would be very surprised if there's a checkline exploit or a shortcut. You can found it here : https://online.supertuxkart.net/addons.php?type=tracks&name=mod-circuit The only problem I found is that there's a ramp where the heavyweights take off the road, like in Shifting Sands. As for the versions Mimiz said to me that he didn't plan another version soon, but I haven't asked Crystal actually. In my opinion this track could replace racetrack.
For the others good tracks with checkline exploit or others problems : -Nitro island - has a checkline exploit. According to Benau, he'll fix it soon. -Subsea - has a checkline exploit I think and some physic problems. Maybe Benau can fix that hehe -Also Theo had the idea to add Amazonian Journey if the checkline exploit is fixed.
-Powder Rush - No problems but just still in beta.
I'll have more work soon, but if I have time I'll try to look at Blender (for the checklines).
I second this, but I think the hill should be fixed first. Are you sure Benau is going to fix Nitro Island? It's been 2 months lol. If not I can take a look at it.
I don't know if Subsea will ever be fixed. I tried fixing the problem in Blender but wasn't able to export the track. I'm not sure if that's me being awful at Blender or if it's an issue with the .blend file. :(
Well I don't know, this hill is a problem with heavyweights but you can avoid the problem by using nitro before. And if Mimiz and Crystal don't plan another version... Shifting sands which is an official track is still not fixed in 1.1. For nitro island I just asked Benau and he answered to me : -Not yet... soon So indeed I hope it will be "soon" lol. For subsea I can try but I'll probably have the same result as you (or worst). Maybe I should ask Mimiz...
For the Mod Circuit, here are some issues that I found, they should be fixed before inclusion:
- The Off Road is not slowing down at all...
- After the first Ramp, you can go to the left, there is a small "hole" that allows you to go below the road Lol
- With a little effort, you can go over the barriers and possibly do insane Skips (and also go below the road)
- Maybe there should be some Bananas in the main road... https://framapic.org/gallery#jRiI49i9NJN0/lpq1xkxtKMUT.png,2KJtD9IhokW0/GPZboMCzpEoa.png,VOeVnN2PuMCy/rrktWbW9oLSo.png,lHVQEAnZDdi4/igExN69GK3Xw.png,mmmgtODsyU5F/tuCblgQyASHc.png
Well for the off-road it's intented (). Indeed, I also noticed that you can go below the road. But I think if this ramp is fixed this will not be a problem. For this possible skip I'm surprised, I'll ask Mimiz to fix it. As for the bananas it's maybe because they aren't in the original version...
So for Subsea there's still a .blend here http://svn.code.sf.net/p/supertuxkart/code/media/trunk/tracks/subsea2/ so I hope Mimiz will be able to fix the track. For Mod circuit, I talk about the possible skip to mimiz and he answered to me : I don't know about checklines but if you can give me example I'll update the 4 may I think (I will send him a video) and according to Crystal, Mimiz will fix the hill. So a big thanks to Mimiz :) For nitro island, I just know that Benau said "soon". And is @theodorepringle still interested by including amazonian journey ? If yes, someone will have to fix the checklines. For Powder rush GumballForAPenny said : I will probably extend the track soon, making the current track into lap 1. Speedrunners be warned!