New skip found - similar to screen warp
2 days ago
Scotland

So whilst losing a potential PB run to a death in Space something strange happened and after a bit of testing I was able to get a consistent, easy setup.

In space, if you die whilst crossing the threshold to a new level the game gets confused and will teleport you to the otherside of the level you are in. This is similar to screen warp from 2.x but with a few key differences:

  • From what I can see in how it behaves it ONLY works in Space levels as opposed to screen warp which worked everywhere but space
  • It requires death rather than resetting the level to trigger
  • It isn't frame perfect so can reliably be set up and triggere
  • It doesn't seem to leak memory at the same rate as screen warp did

Here is the video demonstrating it:

Now this raises the question of classification. Screen Warp as we understood it was a 2.x exploit that required resetting the level rather than dying and it explicitly didn't work in space (although I assume this exploit will work in 2.x). Despite these differences though I believe it is operating under the same basic principle of the door changing but the level staying the same confusing the game and spawning you in the wrong place.

Should the exploit be part of the screen warp miscellaneous category or can we make it acceptable as part of the normal any% and 100% routes? I personally believe we should classify it as "death warp" or "space death warp" instead and make it usable in all normal categories and my reasons are as follows:

  • It reasonably only applies in a few fixed places rather than something that breaks 90% of the game similar to how double shot allowed us to basically break a few bosses
  • The setup in those instances is pretty easy so isn't going to introduce the horrid randomness of normal screen warp
  • It is achievable on the current version of the game whilst screen-warp only works on an older version and was discovered at the end of that category's active period
  • Screen Warp felt like a real game breaker and category alterer. This (and this is a personal bias) means we now have a cool and fun way to break a couple of really difficult sections in space but still keeping the wider spirit of the category. We are sill largely running from level to level rather than spending the entire run going back and forth at screen borders.
  • Screen warp felt like it was just going to ruin the run which was part of the reason for its move to a misc category. This feels less like it will do that
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