I have made this to separate out the glitchless run progress status that I have made towards routing the glitchless category of this game.
The ruleset I am going by during my routing:
No MP, Equipment, Combo, and Gold glitches allowed. No turbo allowed.
Definition of terms used in this thread:
"Loose routing" is routing that I have already loosely made for this game. It is not concrete and is extremely likely to change.
I actually already have some routing progress to report:
Loose routing up to Dr. Gari is complete.
Basically consists of the following:
At start of game, pick up the hidden items in your house. Exit house. Talk to bottom right farmer twice to get two extra PPs (Plum-Plums). To note, the 50G and Plum-Plum hidden items are very nice to have, and the Antidote doesn't hurt. Exit via right of screen.
From where you appear on OW (overworld), head east until you reach the town. If you get into encounter, escape. Enter town.
In town, head to upper-right house and search dresser for 50G. Fight the Catboo in between the beds; save beforehand if you think you need it.
Fight 1 - Catboo HP ~50
If it goes first, and you saved, reset until you go first.,
Once you go first, attack and keep attacking until you hit below ~15HP, then heal, and repeat until it is dead. (To save time picking up another PP later on, try to save at least one of the ones you have). If you cannot, reset and buy a Bread before this fight.
Ray - Level 2
(Note: Supposedly there is a bed in this town that fully heals both HP and MP. Find it and then see if it is actually worth the time investment to visit that bed, sleep in it, and then play with MP)
Go to Cave with the Crest and just skip all fights in this cave and trigger cut-scene. Go back to Ray's team and exit cave.
(Note: Check starting gold amount and see how feasible it is to get SS (ShortSword) within a decent amount of time).
Enter the Mountains next to the Crest Cave (entrance to Jeep Volcano) and fight in first screen until Level 5 Leave as needed to heal and buy the ShortSword and LethSuit. Prioritize the sword over the armor as the sword pretty much one-shots most of the encounters in JV (Jeep Volcano).
Before moving on, go back to town to buy at least 4-6 Bread if supplies are running low. (Note: It might be feasible to battle some encounters outside of the town nearby to get the money for a Rat-Tail to get out of the cave quicker. This would allow for grinding further into the cave without the need to backtrack out of the cave to shop. If this method is used, you probably would have to enter JP with the ShortSword already bought.)
Head back to JP and go through the rest of the volcano. En route to the inside of the cave when you reach the first outside screen, pick up Antidote Chest right before the screen transition. (Note: Probably will only be needed in route if you skip the HardArmor) Continue through the rest of the Volcano until you re-enter the cave and head down the ladder in center of pit in middle of screen.
Fight encounters only if they are worth more than 10 EP and GP. Run if they are not.
On next screen, left ladder, nearest ladder, NomalHat from chest, equip to Ray. Ignore remainder of chests except Bread chest north before exit, unless you already have 3+ heals for the next fight or you entered with MP.
Fight encounters if they are worth 10+ EP/GP. Run if they are not.
Ray - Level 5-7
Continue to Dr. Gari. Bed if hurt, save if you want to be safe.
Boss 2 - Dr. Gari HP: (Will add later)
Same as the Catboo fight, with addition of healing immediately after any Fire attacks from Gari and if your HP drops below 20.
That's all I have for now, and since this is highly unfinished/unpolished notes for the first few sections of the game, I would not recommend using them yet.
Will keep everyone up to date on further progress.
Timeline for updates will probably have to be adjusted as I've been bitten by the speed running bug and have been working on a bunch of different games -_- . I will still try to work on this as much as possible, but it might take a lot longer than initially thought.
Razorflame