It takes around 1.650s to get to the spot where you would've started in the versions before 2.18, which means all runs in and after v2.18 will be at most 1.650s slower.
But also in the first 1.650s of driving you get almost exactly to 2 pts, which means if you get to exactly 50 pts the first 2 pts will matter. But on the previos versions it took 1.650s less time to get into the flip areas or boosters so the newer runs will have a disadvantage. Buuut if you skip the 50 and get straight to 52 or more the first 2 pts don't matter at all so all of these runs will really be 1.650s slower.
And I skipped to 53 pts so getting the 2 pts at the start wouldn't matter in this run. And this means on v2.17 this would be a ~21.650 run. And I would be happy. But I'm not. Sry for yappin so much.
Hello everyone, as you may know Rider finally got a sequel:
→ Rider Worlds is out now on iOS and Android! ←
Beyond the improved 3D graphics and the new customization options, the most exciting new feature in Rider Worlds is the addition of worlds. There are three of them so far: **Prime Wo