Target drill rules
They added a new setting for target drill where all destructible entryways and hatches are already open which should cut down time on alot of runs. I’m just curious if there would be a rule implemented to use this or not to since it really opens the door for all maps.
We will update it shortly to be a run category option, however default runs will still be with no destruction
Tutorial Dialogue Skip
Just a quick update, since the dialogue skip for Tutorial runs is no longer possible, we have added no skip as a variable
If you have any runs that do not use the dialogue skip, feel free to resubmit them under the new parameters!
Kürzliche Durchläufe
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