Nightmare! in 30m 56s by
Beschreibung

I used these baseq3\q3config.cfg commands:

I made the LG beam not be delayed. cg_trueLightning "1"

Turned off the smoke trail from Rockets. cg_noProjectileTrail "1"

I had the simple items turned on for personal preference. cg_simpleItems "1"

Had the FPS and the Timer displayed during the run. cg_drawTimer "1" cg_drawfps "1"

I used this FOV: cg_fov "120" with this Zoom FOV: cg_zoomfov "55"

Used the Speedrun.com approved com_maxfps "333" for consistent max jump height, and so I also needed to use: sv_fps "250" so that the game wasn't stuttering.

I started off the run by restarting the map vs Crash so that she immediately spawns into the arena instead of at 12 seconds, making it faster to complete the first map. The command is: map_restart "0" I used this method of force spawning the BOTs many times throughout the run so that I can get to fragging faster. Against Ranger on the 2nd map I respawned until I got the optimal starting position. I did this on other maps, as well. I did something similar for DM18: Space Chamber to start the map off by getting a spawn telefrag.

I turned off the BOTs chatting, so that they don't idle around wasting time. bot_nochat "1"

I used 800 DPI with this in-game sensitivity with no accel: sensitivity "2.75"

Had to use these commands for the proper in-game resolution (which also makes cinematic cutscenes be a black screen for some reason.) r_mode "-1" r_customwidth "1920" r_customheight "1080"

This time I changed the graphical settings to make it more optimal for better visuals. cg_draw3dIcons "0" r_gamma "1" r_overBrightBits "1" r_mapOverBrightBits "3" r_picmip "5"

I used an easier to see model for the enemies cg_forceModel "1" headmodel "doom/blue" model "keel/blue"

Due to me playing on the Vanilla 1.32 Quake III Arena version (as I bought it on Steam) there is no way to turn off the screen shake when getting hit - it would require the OSP mod.

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Nightmare!
Nightmare sub-category
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Rang
Veraltet
Load Removed Time
30m 56s
Real Time Attack
31m 34s
Datum
2 years ago
Plattform
PC
Details
Verifiziert
2 years ago
Eingereicht
2 years ago
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