I got into this situation in chamber 19 where you get stuck in a corner right before entering the pipeline for cubes (0:26 in the video). You can't move/jump out of it. After loading a quicksave or regular save from anywhere in the game, I'm still in crouching position (you auto-crouch in that corner). You can undo the crouch by popping up the menu, but jumping gets you into crouch position again. I haven't actually touched the crouch button during any of this.
Since this is a serious potential run-killer for the blindfolded run (probably 2 hours into the run), I'd like to know if there's any way to get out of this bugged state without having to restart the whole program (= rip run). The real danger is that the entry point of the tube is so close to that buggy corner.
the last time I had trouble with any sort of auto crouch code, pressing crouch once manually fixed it. As for getting stuck there, that's super rare and I don't even know how to recreate it at all.
Pressing crouch manually unfortunately has no effect whatsoever after this bug (not even after loading a quicksave). Getting into the corner is just a matter of standing on the edge of the gap in the tube, then moving into the direction of the corner. It's not hard to avoid it, but it's a scary thought that rip run is literally one button press away from the route.
It was recently discovered that it is possible to set your mouse sensitivity to a value so high that the game considers it infinite, leading to several new glitchy techniques being discovered.
The rules have now been amended to ban these new techniques in both Inbounds No SLA Legacy and Glitchless.