New categories for Machinist?
2 years ago
British Columbia, Canada

I was looking at the current categories and think (with the addition of the Machinist campaign) some changes could be made.

Maybe rename 200% to 300% (for beating both TDF and Machinist) and have 200% be for just fully completing Machinist

and maybe also a category for the Cam7 footage. (ideally beginning from a new machinist save).

Also maybe some new Any% categories (TDF only, TDF and Machinist, Machinist only.)

United States

1: The reason the category is named 200% (and why the game displays 200% at the end cutscene...) is because its counting the 100% you already have from TDF. In order for the game to give you 300% there would need to be another expansion.

2: There are several problems with categories that only include PaTM.

Problem A: You need to 100% TDF in order to access PaTM. So the amount of items, money, etc. will be carried over from your TDF progression. There's no good answer to how much of these resources you should have. It will have to be arbitrarily decided.

Problem B: Even if there was a unanimous agreement on how many resources you should start with, the issue becomes setting up the save file. Lets say we decided on zero coins and no items, which is the closest there is to a good answer to problem A. You would need to use all your money on items, and then use up said items. But once you use the items in battle, you can't win the battle because then you'd just get money from defeating the enemy. You can't lose the battle, either. The game reloads your last save file upon losing, so you'll gain all your items back. Setting up a save file that has finished TDF with no items or money is tedious as hell, if not straight up impossible, and you'd need to do it for EVERY. SINGLE. RUN.

Problem C: We cant provide a standardized save file download because this game is part of the Fazbear Fanverse Initiative. People not playing on PC will require external mods in order to inject save files, and I shouldn't have to explain why that wont go well. We'd be alienating a massive chunk of the playerbase from participating in several categories if this were the case.

The true solution to all the above problems is obvious. We ignore them entirely and only have categories that start from TDF.

Bearbeitet von der Autor 2 years ago
JeremyDoesSS gefällt das.
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