Hi!
I completed my first run of MDK on the PS1 (using the PS2 model SCPH-90001), which I will submit as soon as the upload is finished. My run is far from being optimized, currently above one hour.
There are some differences in the PS1 version which make some parts of the game more difficult or outright not possible in the same way as on the PC version.
- Loading times differ vastly.
- Airvents don't seem to carry Kurt as high as in the PC version.
- Field of vision is extremely limited compared to the PC version, because of the pixelated graphics.
- Some bosses take more hits.
- The shuttle in world 5 is practically impossible to hit in sniper mode when it flies over the platform.
- The nuke save glitch is not possible.
- The item throw glitch seems to be impossible as well (could just be me sucking at it though ;))
- Performance of the game is sometimes terrible which makes some stuff extremely difficult to pull of consistently.
- The snowboarding sections in world 4 are extremely cut down compared to the PC version.
There are some other minor things as well which are different, but don't influence the run too much. Also I was not able to pull off any of the OOB tricks (mainly the world 1 ones) because the jump distance seems to be a bit different, but that's a guess on my site after trying them for an extended amount of time.
To have an incentive to run the PS1 version despite all these differences I'd like to propose to separate PC and PS1 into their own categories.
Have a great day, look forward to feedback :)
Glad somebody is finally running the PS1 version! There seem to be enough differences between versions to warrant a separate leaderboard, so I set it up. Please resubmit your run there.
I haven't found a way to only allow certain platforms for certain categories. If that's possible I'd appreciate some help. :)